Just a little something I quickly whipped up for the release of Battlefront's Scarif DLC release. No XML, icon, included.
The TIE striker was a streamlined variant of the TIE line starfighters used by the Galactic Empire, most notably during the battle of Scarif.
This is a modder's resource only, no XML, icon, or anything to help the average user. Only a alo model, dds textures, and a .max file for future modding of the model. It is currently rigged with 4 fire bones, and can the meshes label Right_Part and Left_Part can be used to move the wings around and create animations for this.
This was quickly rigged, and made game ready in about 15 minutes. There are likely some issues with it, please let me know of any issues I need to fix.
Also, anyone stating the Rep_ tag is wrongly placed should know that this a free release, don't complain, and that this is part of a little mini project of mine for RA if I can get it to work.
Credits:
- DICE for the mesh and texture
- Badhorse of Facepunch for the extraction
- Sergeant Barlex for LoD reduction and rigging
Hey Barlex, you didnt put the alpha layer black in the textures and the ship looks very weird.
Thanks, Nkorn. I knew I would have messed something up, I'll have to fix and reupload this later.
No problem ;)
how do put this mod in am kinda lost.
It's a modders resource. Either you know how to add it, or you don't.
I only provide support for issues with the model, textures, or rig.
The download has now been fixed, if you haven't manually fixed the texture files yourself, go download the patched download.
Download has been patched once again, it would appear that I completely forgot muzzle bones, and a collision mesh, two very important things. If you've already downloaded this, please download it again.
Owh dude, that f*ck*ng cool! Thanks, i would like to use it on my personal mod, and maybe a public mod, i'll give credit for your greatest work! Once again thank you very much ^_^
Glad to hear other like it, it's meant to be for a public mod with proper credit.
hi, im having a problem applying the textures, could someone post the converted .max file