This archive contains the models and textures for the TIE series. Feel free to use these for any non-monetary purposes, just be sure to give proper credit! The TIE models and textures were created by me, Jeroenimo.
This archive contains the models and textures for the TIE series. Feel free to use these for any non-monetary purposes, just be sure to give proper credit! The TIE models and textures were created by me, Jeroenimo.
The TIEs included:
TIE Fighter
TIE Vanguard
TIE Interceptor
TIE Phantom
TIE Bomber
TIE Hunter
TIE Defender
Enjoy!
Sexy stuff, especially that TIE Phantom
thank you for the release. i plan to give good use to some of them. but with the tie phantom is something wrong, the muzzle bones are displaced from the model
Exactly, since the Phantom is the only one of these models which has wing-tip blasters which aren't a multiple of two, which means you cannot use a hardpoint firebone_a/b system to get them to fire in sequence, only all at once or not at all. Which means you have to set the unit itself up as a weapon and use the MuzzleA_XX system to let the blasters fire in sequence of the unit itself, and that means there is a single frame delay between the units code directing it to fire and the projectile, and thus the particle, to appear, which places both the flash and the projectile either inside or behind the Phantom, depending on what speed you're using the Phantom. So the Phantom is the only ship which needs to have its muzzleA_XX bones placed well in front of the actual blaster to account for the single frame delay.
So I took that into account and that's why the Phantom is the only fighter model which has that.
I really like how you have the tie hunters wings folding over itself. WAY better than how the rogue squadron game had it.
Not really: to me, that screams 'storage configuration'.
Will there be a release for the new rebel models as well?
thanks, Could these be added to a modded Vanilla FOC?
what that middle top one
Would you please upload a 3ds,obj or any universal 3d file format of this? it looks like the ALO file importer doesn't work with my software. Can't edit it. Thank you very much!