Description

This mod is now outdated. Down load the newest version especially if you have JSRS in your load order look further down for link Are you all excited that you just got your USA Saiga 12 ISG, then you get that silencer screwed in annnnnd You shoot. It sounds like pump action BB gun instead. I got a solution for you. IF want more thumps and whumps form you shot guns while silenced this mod is for you.

Preview
(Outdated) see description Shot gun silencers V2.3
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Lumpelstilzchen
Lumpelstilzchen - - 114 comments

If there will be a JSRS patch, i will try. 🤟🏻

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Karlack Author
Karlack - - 55 comments

Its updated.

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Oni_Barix
Oni_Barix - - 97 comments

Dude this is good! I am looking forward to using this later. Do you have plans to do more guns in the future?

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Karlack Author
Karlack - - 55 comments

Possibly, Also I just figured out how JSRS sound layering and configs work, So at least expect this to get updated with the option of using the full potential of JSRS.

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MarkColt
MarkColt - - 430 comments

Why is there a high pitch squeak sound mixed in with the thump of a shot? It sounds really .. odd.

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Karlack Author
Karlack - - 55 comments

With out those higher frequency's the thumps just sound muddy and dead and sound like its underwater. The first version I released those higher frequency's were a little to hot in the mix. so I have dialed them back some. Its a fine line.

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MarkColt
MarkColt - - 430 comments

Yeah.. except to me it now sounds like I'm firing some kinda futuristic energy weapon instead of a shotgun. It's just a bit unfitting. *shrug*

edit: also, errors in logs:
! Missing ogg-comment, file: c:/games/stalker-anomaly\gamedata\sounds\weapons\saiga\saiga_shot_sil.ogg
! Missing ogg-comment, file: c:/games/stalker-anomaly\gamedata\sounds\weapons\saiga_eft\saiga_shot_sil.ogg

You might want to download and use something like SAVandT @ Metacognix.com to set ogg comments properly.

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Karlack Author
Karlack - - 55 comments

Update incoming, tamed the squeal,

Little more crack and echo in there as well.
THx for tip on editing comments in ogg files.

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towelie60
towelie60 - - 120 comments

Hi, i encountered an issue, i was minding my business in dead city when hearing some kind of metallic hammer sound, well i found out it was a merc with a silenced saiga, problem is it is way too loud and it doesn't seem to fade off much with distance.

I almost thought someone was trolling me playing a random sound but nope.

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Karlack Author
Karlack - - 55 comments

What version do you have?
The name of the most recent zip file is Better_SSG_V.1.2 ?
Prior to that I did not use the correct ogg comments that could cause your issue.

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Karlack Author
Karlack - - 55 comments

I have recreated the issue by giving a gun to a companion.
So something else has to be tweaked to prevent this.

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Karlack Author
Karlack - - 55 comments

Issue should be fixed.
Game engine does not like stereo sounds.
Gunshots need to be in mono for it to adjust sounds based on distance.
learn something new every day.
So just downloads the new file 1.3.1 and your problems will go away.

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towelie60
towelie60 - - 120 comments

Thanks, i was using the latest version, i was also assuming it was an improper encoding or something so good catch.

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MarqØ
MarqØ - - 150 comments

What is that armor you're using from? What looks like an exolight from Clear Sky with a SSP-99 Screen helmet. . .

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Karlack Author
Karlack - - 55 comments

Its a mod that adds ExoSeva outfits that the player can ware.
For what ever reason its not displaying correctly in first person view. But 3rd person view you see eh correct outfit.

Moddb.com

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Karlack Author
Karlack - - 55 comments

the rabbit hole you just sent me down to finally figure out why the arm were no matching the out fit properly lol.
But at least the mod author for that mod knows now that they need to fix their configs

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Rambito0
Rambito0 - - 163 comments

Is this mod compatible with Blindside's Weapon Reanimation?

With this mod installed some weapons don't have sound in the loading and some others animations.

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Karlack Author
Karlack - - 55 comments

did you intall my addon only using the the base game option.
I don't use BWR but looking through what that addon changes, it does not touch the sagia_silence_shot file.

Unless you installed my addon with the JSRS compatibility and the BaS compatibility options that could cause problems.

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Rambito0
Rambito0 - - 163 comments

Yes, used the JSRS compatibility option too.

I have JSRS,BWR and a compatibility patch for BWR to work with JSRS.

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Karlack Author
Karlack - - 55 comments

Both JSRS and BMR alter weapon_sounds.itx
My patch For JSRS also alters this config I have it point to my sound instead of JSRS layering tables.
So it looks like as of now there is no compatibly between those 2 mods and mine.

I am soon changing how my addon works with JSRS.
As of now it just points to the ogg file I made instead of using JSRS layering.
Also reworking it i don't have to alter that config for my addon to work. That was just a quick hacky way since i did not really understand how JRSR worked at that point.

So check back for updates.

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Rambito0
Rambito0 - - 163 comments

Wouldn't DLTX work for this?

Moddb.com

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Karlack Author
Karlack - - 55 comments

DLTX wont be required since the way I am re-working the addon it wont overwrite that config.

DLTX is something that has to be implemented by addon authors none of these addon here use it.

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Rambito0
Rambito0 - - 163 comments

Thx for your time and mod! i will wait for the next version.

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Karlack Author
Karlack - - 55 comments

New version of mod is here, it now has BWR compatibility

Moddb.com

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