I Simple Redesign of Anomaly's GUI. Dark and transparent.
You are NOT allowed to use any of the textures made by me without my explicit permission, send a PM
Thpjct's Classic Scopes
Thfpjct's Simplified Mask overlays
If you want a 'vanilla' kinda look:
Thfpjct's Custom UI
Changelog: 1/11/20:
- Changed the Discovered area/Anomaly area texture (the Spider web looking thingy on the pda).
- Changed the inventory background (no longer with missaligned squares lines, just a simple dark gray).
- Changed the texture of some buttons.
- Changed Loading screen texture.
Changelog: 3/11/20:
- Changed the Discorevered area/anomaly texture again.
- Changed the some buttons textures.
Note: I don't like the New game background and the Main menu background so i will be making something different for that.
Changelog: 5/11/20:
- Changed the desaturated (now called 'Alternative) bar's colors.
Changelog: 7/11/20: (check screenshots)
- Added an Alternative version for the inventory
- Added new textures for: Toolkits/Cooking, Workshop table, the 'more Details' window, and the' inventory management' window for companions.
Changelog: 8/11/20: (check screenshots)
- Changed main menu background. if you like the old one go to the extras folder.
- Changed the settings texture a bit
Changelog: 17/11/20:
- Changed 87 (of 176) location images of the loading screen.
- Changed the look of the minimap a bit but nothing to noticeable.
- Changed the visual of Workshop and Toolkit/cooking window a bit.
Changelog: 25/11/20:
- Added file that was missing
- Changed weapon ammo/companion wheel.
Changelog 05/11/20:
- Changed background (again)
- Reorganized the zip file to work with MO2. Still gonna make it more complex in case you don't want some custom UI visual.
Average
9.811 votes submitted.
Very nice,Good job!!
Nice, but can you make non-transparent version?
Opaque version is up
а с бумстиком пойдёт?Это оружейный пак такой,если не знаете!
it will work with anything that doesn't touch the Inventory texture
Thanks for the opaque version)
Do you have some plans for re-texturing all UI in this style?
maybe? idk i already retextured the UI once so.
edit: yes
Good job. I like this UI style. Thanks for this
9.99999999999/10
On the map, locations are now marked with a large webbed circle. I feel like that goes against a simplified UI, since it takes up more space, causes more visual noise, and blocks other nearby icons as well.
The inventory grid is also a little distracting since it doesn't actually match up with items' boxes. Perhaps a clean blackground would be better?
Other than that, everything else looks really clean and nice!
You are design master!
Thanks for this beautiful ui!
wow no one has ever said that to me. Thank you!
Honestly I really like this ui. Only thing i'd change is the small hud with the bars, having them break up into sections to signify health brackets like 25%-75% might be nice with some of the other ui addons like medical values etc.
The new anomaly/discovered area textures are a tad hard to see. perhaps the outline could be made white? or a staggered/dotted line if a solid white line is too distracting.
The texture i put in there was justs a placeholder, i put back the original texture from Anomaly, its good enough, doesn't really need any changes.
Cool. It looks appropriate and beautiful. It is a pity that the stripes (bottom left) are very bright.
(written through a translator)
Any changelog for 08.11 patch? Or it's simply reupload of mod?
i added an alternative texture to the inventory. check the description
looking good. thank you
Tu é brasileiro?
sou sim!
Do you have any plans for Companion/Ammo wheel texture?
of course
Amazing job, my friend!
What else is left to do?
not much i think. only the loading screen location images
RC18 compat?
Is it working with 1.5.1?
Nope(
Yes it is
Yes, it works for me. No problems with loading existing save.
Hi wanted to ask how did you make ui_actor_loadgame_screen.dds for Anomaly? I made the main menu from the photo of S.T.A.L.K.E.R. 2. But ui_actor_loadgame does not work out in the sense of it turns out, but is it narrow not for the whole screen?
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Would love you to put up a guide for modding the UI cause it's so confusing lol ty for the mod :D
Guys, does anyone has a same problem as I do? Sometimes I have a black square on the left in the center. I guess this HUD tries to show some status like fire anomaly warning or anything like this but it's bugged. It appears and disappears randomly.
Imgur.com
Any advice? Thanks.