New 3.0 version!!!
Makes your Doom games more interesting,
adding that extra ambience ....
What is it about?
The Ambience Spawner, is an addon that creates sounds, fog and other special effects to enrich your Doom games. Sounds of battle or torture will help you to better immerse yourself in the game. Monster sounds will distract you or make you jump on your chair.
Theoretically it works with everything
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Changelog 3.0
-Removed Civilians
-Added Random Skyes -Added Random rain and snow effect -Skyes,rain and snow have option on/off Future plans: Fog fx and more visuals. -Some Skyes are Skyboxes or animated
ChangeLog 2.1C: Fixed civilians friendly fire death. Now (only for vanilla Weapons) killing civilians giving you a malus. Only the player is affect. Civilian killed by enemies can't give malus.
ChangeLog 2.1: Added new effect,fixed minor errors Added new civilians
Added "Demonic Baby" scene,Fixed the angle axis, added spoocky fx Fixed the "Hellknight scene"
Sprite Credits: Id Software, Skulltag Team, Edited by Craneo
Sounds Credits: SEGA, Cooper B Chance, Dowbeataura
Dude! You fixed monsters' lack of spawning?! How? My own mod I'm working on has this problem, a consequence of how I set up the weapon and monster spawning to try to be compatible with say, BD, PB and similar mods.
I have issues with vanilla Hell Knights randomly spawning around the map from the sound actors.
Is not an issue. HellKnight is spawning with a scary, funny scenes.
Man it's really buggy when i combined with brutal doomv21 and eday map when i shoot the explosive barrels it always getting me stuck and can't move thinking i was shooting an innocent civilian.
Thanks for your feedback bro.