The events of the Syndicate:Initiation take place during the attacks of the Cult of Ragnos against the Jedi Academy. When Luke was sending the few Jedi available to guard places of residual Force activity, one of the Jedi sent found more than he bargained for... Syndicate:Initiation is a puzzle intensive level with extensive cinematics but little fighting.
INSTALLATION INSTRUCTIONS
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Forced mod way (due to a bug in SP JA). Unzip syndicate1.zip packet straight into your Gamedata folder. The unzipping will create a subfolder called 'Syndicate1' containing all the necessary files. You will also find in your Gamedata folder a new batch file called 'Syndicate1.bat'. Use the batch file (from the Gamedata folder or create an additional desktop short-cut link to it) to launch the game and the Syndicate:Iniation mod. You can also attempt to use the mod by launching the SP game normally, and selecting and loading setup/mods/syndicate1 by using menus, but some features of the map will not work. Thus, the batch file is highly recommended.
Do NOT directly copy the syndicate1.pk3 into your base folder. It has a high potential to cause serious instability to your other SP/MP game play experience, and the mod itself might not be functional.
Other existing custom .pk3s in your base folder may interfere with this level. Should you encounter problems, try temporarily removing any non-Raven .pk3s from your base folder before launching the Syndicate:Initiation mod.
This level supports English only. Please set your game to English language to ensure correct behavior (launch the level normally using the .bat, go to SETUP/OPTIONS and change the language to English).
ADDITIONAL GAMEPLAY NOTES
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This level contains little fighting and many puzzles of varying difficulty. If you do not like hard puzzles but prefer blood and hard action, this level may be ill suited for you. Don't blame me, you were warned!
It is adviced not to attempt to use the 'NOCLIP' cheat option with this level. It may lead to serious instability, as the level design is such that the plot will only proceed, when several spots are passed along the way. This is only possible by following and honouring the architecture. The circumvention of such steps by 'NOCLIP' will cause some events not to happen, which may later cause freezing of the game or other undesirable effects. If this happens, press your hot key for quickload or use the console to quit and try again.