Description

SWAT 4 MAP PACK VERSION -v2................... [SWAT4] Food Wall 2 IN 1.................. [SWAT4] Court House...................... [SWAT4]Research_Center...................... [SWAT4] RedLibrary........................... [SWAT4]Wolcott_Projects....................... .

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[SWAT4] Map Pack v-2
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Kyle_K_ski
Kyle_K_ski

So are these "authentic" maps from SWAT 4 converted and ported over to operate in Raven Shield? If so, quite an accomplishment.

Could anyone confirm the above question? If it's a "Yes," how do they impact the game engine's performance?

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SpecOpsUK Author
SpecOpsUK

I ripped all the textures, static meshes, as well as the map its self and resized best I could from the SWAT 4 Map editor and converted them over to Raven shield Map edtor ,Had a ton of crashes and failures
As far as performance you should get a HIGH Frames per second on all the maps each area of the map has a portal which only load line of sight for each player 1-3 rooms at max
, none of the maps have large open spaces so its not too taxing

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