When you go to sleep, you heal at a rate based on how well fed you are.
Wow that sounds like an awesome idea!
The idea behind this addon is a very nice one, and all addons are welcome, but its concept doesn't work well with the way Stalker works.
Generally, when you wake up, if you sleep a good amount of time, you will wake up hungry. With this mod, one will have to eat a good amount of food before AND after sleeping, not counting the food you'll have to eat anyway during the day. Doesn't make sense, in my personal opinion.
I'd disagree - when the human body sleeps, it naturally heals itself a little bit. All this mod does is give you a little healing when you sleep, which you currently do NOT get with the game.
If you're trying to maximize the function of the mod then yes, you COULD eat a huge meal before sleeping.
But you don't have to. Simply sleeping like normal will heal you a little.
Love this, feel like default value is too high though. Any chance for MCM support and a slider? (already opened the file and changed the value but easier way is nice.)
Perhaps in the future, I've never used MCM in this before, I'd have to figure it out first, and at the moment I got my hands full with other stuff. I'll try to keep it in mind though.
Hi, great feature, it should be default in anomaly.
But when game autosaves as Sleep, it saves health BEFORE sleep, but thirst/hunger and time pass AFTER the sleep. So when I load Sleep save, my sleep heal is not there. Pls hlp.
this script work in Dead Air ?
Great work! Can you explain to me the formula in the code? I want to nerf this myself. It feels like cheating when you can heal back to full health with food and sleep.
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