This file contains Skyscraper 2.0 which is converted to be used with the LibreCoop Mod. Tested on dhewm3 build 1.5.2 Tested on LibreCoop Alpha 1.5 (windows-32bits)
======== Primary purpose: Cooperative Multi-Player Doom 3 Source Port ========
Title: Skyscraper 2.0 (requires LibreCoop Alpha 1.5 Cooperative Mod)*
Filename: oc_pak07_skyscrapercoop.pk4
Release date: January 7, 2024
Author: Guy Matthew Babin
Misc. Author Info: Babins.org
Description: This full set contains three levels which start at the house sitting in the middle of no where. Your goal is simply eliminate the threat completely in order to escape through the pit in the garage. The pit would become accessible once all the baddies are eliminated. The level would end once entering the pit---it is designated to go to the next level which take place near the back alley from the entrance of the skyscraper. Your first goal is to make it inside the skyscraper carefully and find the elevator. Once inside the elevator, the level changes to the final escape. Your goal here is to try to find the missing technician who holds the security key for the top floor access. A ship is awaiting for you on the top roof. Your final goal is to reach it in order to escape from the demons' stronghold. Good Luck!
*Download section for LibreCoop Alpha 1.5 Cooperative Mod: Moddb.com
DOOM3 SOURCE PORT: Dhewm3.org
Cooperative mode was always on my mind for this map set since the day I created the first version for Quake 2. Therefore, I like to dedicated this work for all the mod makers for cooperative, specifically for Doom 3, Last Man Standing (of course),Mars City Security, and Open Coop. Thank you all for your hard work and dedications.
Additional Credits to: id Software for Doom 3
Raven Software for Soldier of Fortune 2 (textures)
Erik Guilfoyle for the book "Quake 4 Mods for Dummies"
Matt Tagliaferri for the book "Unofficial Quake Level Design Handbook"
Robert 'BJA' Hodri for assets from his bja_genetic map set
Authors of GIMP (graphic utility to convert .jpg to .tga)
LibreCoop and dhewm3 Team
* What is included *
New levels: 3 (d32sky1, d32sky2, d32sky3)
Sounds: Yes (end music)
Graphics: Yes
Models: No
Scripts: Yes
* How to launch *
Unzip the oc_pak07_skyscrapercoop.pk4 file into your dhewm3\librecoop folder. Host creates a dedicated cooperative server under librecoop by selecting 'coop' and choosing 'Introduction' as the first map.
FULL MAP LIST: Introduction (d32sky1) The Entrance (d32sky2) Final Escape (d32sky3)
* Copyright / Permissions *
This coop conversion is (c) by Guy Matthew Babin 2024.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.
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Apparently I have overlooked this issue. If you enter the third map "Final Escape" (d32sky3.map), there would be an extreme lag. If this happens, disconnect the server and reconnect again (within the game itself). This should clear up the issue. My apology for this. It is best to setup a dedicated server for this map set. Thanks.