Description

A small script that hides your weapon and plays a sound when unjamming.

Preview
Simple Unjam Animation (v0.4.1)
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viking896
viking896 - - 202 comments

thats very usefull thx no more loading the entire weapon ;)

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viking896
viking896 - - 202 comments

thereĀ“s some kind of stack trace error, please help and fix it

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/anomaly 1.5.2\gamedata\scripts\moon_jamming.script:19: attempt to index local 'wpn' (a nil value)

stack trace:

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moonshroom Author
moonshroom - - 14 comments

Is it caused when you quickly switch weapons before unjamming? If so, it should hopefully be fixed in v0.2.

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viking896
viking896 - - 202 comments

i tell you later thx

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viking896
viking896 - - 202 comments

crash now gone but weapon is unequipped after jamming
especially shotguns

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Krashnikov
Krashnikov - - 78 comments

very cool, this feature was the main reason i used WPO for so long

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ghosttrooper106
ghosttrooper106 - - 95 comments

bas weapons are not ignored =(

do it only vanilla weapons, pls

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moonshroom Author
moonshroom - - 14 comments

Done.

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Guest
Guest - - 690,290 comments

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ravenjehuty800
ravenjehuty800 - - 42 comments

is this compatible with magazines mod?

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ravenjehuty800
ravenjehuty800 - - 42 comments

just tested it. nope XD

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Colombo2022
Colombo2022 - - 305 comments

what is the rifle in the preview? (similar to M16 in some kind of dusty camouflage) publish her skins!

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ravenjehuty800
ravenjehuty800 - - 42 comments

it's the m16 from farcry 2

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wreckoning90125
wreckoning90125 - - 3 comments

When I unjammed a weapon in the right slot with an occupied left slot the weapon stayed in my inventory and wasn't pulled back out. Otherwise I love this. Nice to have this feature as standalone.

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moonshroom Author
moonshroom - - 14 comments

Should be fixed now.

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viking896
viking896 - - 202 comments

any new updates planned?

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Cpt.Gunner
Cpt.Gunner - - 44 comments

Hi moonshroom, I ran into an issue: after unjamming a weapon, the fire mode is reset to default.

Edit: I also noticed that when the magazine is empty and at the same time the weapon jams, trying to reload the animation crashes and it is no longer possible to draw any weapon or the pda.

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viking896
viking896 - - 202 comments

after unjamming gun is stuck in backpack...please help

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Guest
Guest - - 690,290 comments

Version 0.4.1: actually unjamming and emply reloading on conditionally bas not working, to make them work, you need to right-click.

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ghosttrooper106
ghosttrooper106 - - 95 comments

bas weapons broke down(

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BadaBoom_0325
BadaBoom_0325 - - 569 comments

Awesome and must-have addon, but disadvantage is: if a weapon has jam animation, you can't more unjam that gun, which really sometimes disappoints.

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StalkerMonolith777
StalkerMonolith777 - - 32 comments

This is a really cool mod ! please please make a compatibility patch magazines mod please ! thank you so much.

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viking896
viking896 - - 202 comments

please update!

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Guest
Guest - - 690,290 comments

please, fix bug: when you unjammed a gun some times, you can't choose any gun/device, need to load the latesr save

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