This addon fixes the music problem in ShockWave 1.201
ShockWave 1.201 Music Fix Addon
INFO:
- This addon fixes the problem of music not playing on 8-player maps and multiplayer maps in Shockwave 1.201
INSTALLATION:
- Drop the .big file to Shockwave 1.201 directory.
- Place "Maps" folder into "Documents/Command and Conquer Generals Zero Hour Data" directory. Replace files if already exists
IMPORTANT NOTES:
- You can use it together with my other ShockWave addons.
MY OTHER SHOCKWAVE ADDONS:
Moddb.com
Moddb.com
CREDITS:
1- moddb_dev (me)
2- SWR Productions team
The_Hunter649
Rade
Comr4de
George_VA
MaelstromX103
OliverWalker
ComradeCrimson
MARS2588
GeneralCamo
Pandut
DragonNOR
IPS
NergiZed
Damfoos
and more...
All credits goes to its respective owners.
thank you a lot for the updates you deliver to this mod. is really the best and lagless mod i ever seen for generals.
Can you please try and make twilight flame 8 players map wihthout lag?
its the only map i experienced lag and i know there are a couple of modified maps of this one. but they actually modify the terrain, where i noticed that the ai on the map is actually pretty stupid and gets stuck and him being optimised would make a no lag experience of this popular map.
Lagless depends of the map and the number of oponents. I play maps with 8 factions and some are basically unplayable.
Zero hour version 1.0 doesn't have any lag. In the Twilight flame map, you can play against 7 hard ai without any lag. (Like the base game Generals v1.08)
but versions 1.01, 1.02, 1.03 and 1.04 of Zero Hour have this bug. The main reason for this bug is the "game.dat" file in the game directory. By comparing the "game.dat version 1.0" file with the "game.dat version 1.04" files, this error causing memory leak can be detected. As far as I know, the programming language of .dat files is Microsoft Visual C++ 6.0. Also Hex editor or something can be use.
In short, you can play version 1.0 until someone fixes this bug in version 1.04.
Here is link of topic about discussion:
Gamereplays.org
wow, i did not know about 1.00 no lag thing. i will try although it seems a pity i need to downgrade my zero-hour to test this. i will first try in vanilla generals and then in zh
Honestly, i think than the real problem is than the music constantly loop in maps with 8 players so is almost unheard. Of course, when you wipe some revials the music fixes a little.
How do you use this with Genlauncher?