EXPLOSIVE! BRILLIANT! MUST SEE!
Naboo: Otoh Gunga.
Proudly introduce for you, my map: Naboo: Otoh Gunga!
Features:
1. My models, effects, reticules and huds; hex edited sides;
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon;
3. Alternative mission.lvl's added;
4. killable jedi;
5. 5th weapon added;
6. 2nd, locals added;
7. decreased weapon impact effects sides added;
8. SWBF2/custom sound effects and new backgrouund music added;
9. New infantry, animation added;
10. Glass render effects added.
Instalation:
1. Put the 020 folder in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn folder
My map, as usualy, overload by effects, so, if you use slow PC, you have to use my "decreased effect sides": from my Decreased_Sides folder, put them, in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC\SIDE folder, make backup first.
ALTERNATIVE MISSIONS
If you wish to play alternative missions, just replace my mission.lvl in: C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn\020\Data\_lvl_pc to the some from alternative folders.
The map doesn't show up and I tried everything. Please help!
My maps, usualy doesn't work with edited lvl's or custom installed mods. You have to play only stock game, to make my maps show up.
the map crash in muliplayer but this is a best map for bf1 thanks man
does this work for battlefront 2
I know this works for Battlefront 1, but does it work with Battlefront II?
Love this map but, there is a bit of an issue where the enemy units will always spawn between command posts controlled by your faction so its almost impossible to hold all of the command posts. Basically, the moment you leave your command post, there's already an enemy that managed to spawn near your command post (despite them being nowhere near their actual enemy controlled posts).