An Open GL-enhanced version of M@@@H!aK & Guest's "Satanic", a challenging weapons mod that puts you in the role of a necromancer that uses dark magics and enchanted weapons. Satanic Redux adds new attacks and functionality to existing weapons, new abilities to master, and new enemies to wage your unholy war against.
Forum.zdoom.org
V5 Changelog:
Gameplay Changes/Fixes:
-The Maledictory Eagle has a new ability: Third Eye. Assign a key to it in the "Customize Controls" menu. Press the assigned key while the Eagle is equipped to change the view to that of an enchanted gem mounted on the front of the gun. You'll have a 4x zoomed view of the action, allowing you to pick off targets from long range, but firing of the pistol is slower in this mode and rapid-fire is unavailable. After firing, a pair of three bars will appear to the left and right of the sight. When these bars all disappear, the gun will be ready to fire again. Tapping the key again will exit zoom mode. This function can also be used to quickly change to the Eagle when any other weapon is selected.
-New enemy added: Death Whisper. They randomly spawn in place of Lost Souls, and while they're not terribly resistant to weapons, they're speedy and will drain the player's Mana at an alarming rate if they get close.
-In an effort to reduce any possible confusion, the Book of Shadows is now contained in the inventory bar, rather than have a seperate icon on the HUD. Raising shields works the same as it did before, but to summon the shadow, select the Book's icon from the inventory bar and press Use Inventory. Once the summoning is performed, the book will disappear from inventory, leaving in its place a gem that you use to call the Shadow to your position.
-Necrovision and NecroBarrier can be deactivated early, by selecting their respective icons and pressing Use Inventory.
-+CANBOUNCEWATER added to Deadman Heads; they won't be removed when falling into the drink.
Cosmetic Changes/Fixes:
-Kindred Genesis HUD sprites now use an ungloved hand, for greater visual consistency between weapons.
-Glowing flats
-Messages for active abilities now disappear at death.
-Colormap for Necrovision changed.
-Dynamic lights added to Deadman Head explosion, barrel explosion, and M.Eagle's altfire puff.
-Decals added to monster attacks.
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alright now i'm in confusion, is that an wad remake? pls reply