12 maps of Santa goodness. Check the description for install instructions, features ect. Theres also a file called sr2_HowtoPlay for more info.
NOTE! This information may not be up-to-date. Check the Licence Agreement and Information in the install process for the latest information.
In the interest of the younger public, I have rated this mod:MA - Contains high level animated violence, low level course language, drug references
Congratulations on downloading Santa's Revenge 2 - Xmas Meltdown. This is a Single Player episode of Half-Life 1 but it can support multiplayer, although, it doesn't come with any maps and is no different than Half-Life multiplayer. Just to cover the basics, here are install instructions.
For Non-Steam users:Open the sr2_setup.exe install file. I use a trusted installer so the install will be clean and bug free. Following the instructions please read the information and Licence Agreement. The installer will choose a non-steam location on you hard-drive "C:\Sierra\Half-Life\" check to make sure the destination is correct and continue with the install. You can then open Half-Life and in the custom game menu find and activate Santa's Revenge 2.
For Steam users:Close Steam if it is running. Open the sr2_setup.exe install file. I use a trusted installer so the install will be clean and bug free. Following the instructions, please read the information and Licence Agreement. The installer will not choose the location of your steam account. Change the install location to "C:\Program Files\Valve\Steam\Steamapps\(your user name)\half-life\" Change this to suit the location of your steam account and continue with the install. Open Steam and Santa's Revenge will appear in your Games list.
New features in SR2:1. New Steam interface. I have since installed Steam on my computer and was therefore able to create a Steam interface.2. New weapon and monster models. All models were improved in quality.3. Old maps re-designed for SR2.4. New soundtrack.5. Twice as many maps as SR1.6. New enemies.7. Super-Secret bonus game! Read sr2_howtoplay.txt
Known problems are:1. Children models may seem to freak out when they fire. This bug was present in SR1 but its cause is unknown so I have been unable to fix it. Generally, their hitboxes seem to remain constant so firing at them normally should still be effective.2. Some static models (eg, cars, trees) may not appear because of rendering problems if your computer has an old video card.3. SR2 is not fully backward compatible with SR1. If you try then I will not responsible for it stuffing up!4. SR2 uses the latest version of Spirit of HL (SoHL) V1.5 alpha4. This version is greatly superior over the buggy 1.2 used in the first Santa's Revenge. However, no custom engine is perfect and crashes may occur at rare intervals. I have played to through and it did not crash once.5. It is important that you run SR2 in OpenGL as the fog effects may not work in Direct3D and not at all in Software mode.6. Low-end computers may have problems rendering some levels as some areas contain high content including models, enemies, sequences and high brush counts. However, I have taken good care to keep r_speeds and framerate under control but some maps suffer from a slight lag but not too significant.
If you have any problems with the running of this mod please email me so I may inform you of a solution or create a patch. Because all computers are different and may be running different versions of Half-Life, I can't guarantee that SR2 will work perfectly on any system but here are the basic system requirements:
Steam Users:Fully working Steam application and a purchased version of Half-Life> 1.6Gz Processor> 1Gb Ram> Min 160mb Hard-Drive spaceNon-Steam Users:Half-Life updated to version 1.1.1.0 or higher> 1.2Gz Processor> 1Gb Ram> Min 160mb Hard-Drive space> Model Transparancy Patch (Don't have it? Get it at the SPIRIT web site Spirit.valve-erc.com)
Important!!!
If you play this mod on a modern computer, you should enter
fps_max 60
in the console. Otherwise, monsters will be turning super slowly because of a bug in Spirit (old versions of Half-Life's DLLs also have this bug).