DoomDymMusic aka Doom Dynamic music mod that contain tracks from original Resident Evil 2 (not to be confused with Remake of the same title).
Simply drag and drop on your launcher of your choice and enjoyed!
Here's the summary of how the system works:
1. When their little to no enemies present in the map, the music will shift to normal (or ambient) music.
2. If there enemies present in the map (depends on the amount of enemies detected via setting), it will change to action music, but when all the enemies are down, the music will go back to normal.
3. When their multiple amount of enemies or a boss in the map, it will play the special track called the "high action", where basically it plays boss-like intense music and it will only change if it occurred. Otherwise, when you kill more monsters, it will go back to action music.
4. Depends on the music pack, some contain more than 1 or 2 tracks on the string, to quote the creator themselves:
"DoomDynMus picks a random chunk first (from any music chunk file loaded), then it picks a random track inside this chunk, according to current state of the game (ambient/action/death/high action). Each chunk has an equal chance of getting picked, no matter how much tracks does it have." - cyber_cool
5. You can tweak it via CVars option of how many enemies detected you, fade in and out of the track, range of enemies, and how much amount of enemies until high action music plays.
Credits:
Capcom
cyber_cool
This is exactly what I needed!! Been playing with a classic RE music randomizer I put together modified from SynthDoom. Goes nicely with a fun Resident Evil style mods and gameplay I generally use.
If possible, you should do these without packaging DoomDynmus so that way you can use the mod separately & have more than one music pack loaded. I used to play this way with the Manhunt 1 & 2 dynamic music packs. Great work! Would be cool to play with multiple RE music packs going.
Sure thing! if you want the Dmus pack, you should be able to find it on this thread here:
Forum.zdoom.org
Fantastic!! Thanks!
By the way, if you'd like a fun as heck RE like experience in Doom/Doom2, try this mod combo: (can edit with links later if needed)
-Codename Hunk monsters (one on zdooom forums) (Alternate ver of this may be coming)
-Corruption Cards (4.5 at time of writing)
-Gun Bonsai
-Universal Entropy
-Champions
Critical Hits
-D64ifier core (textures & lighting)
-Factotum OR Acid-citrics Resident Evil Items & Weapons.
Be sure to set up your visual/audio settings for Crittical Hits to reflect classic RE. Also, for Corruption Cards, it's fun to set up a custom game mode giving you a selection of 8 cards & choosing 4 or 5. Finally, looks best when turning off the champion icons & setting the pickup style from food to DOOM.