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UPDATE 7 SEPT
- slight increase of weapon part text brightness
- ammo indicator for 2 slot icon are moved slightly closer to the ammo icon
- changed capacitor / resistor / transistor label to actual electronic picture
- reduced size and brightness for upgrade kits' indicators
- NOW ADDED LABEL FOR ARMOR FABRIC PARTS
FABRIC PARTS
consist of 3 types:
- white text = typical fabric (4 types)
- orange fire icon = retardant fabric (20 types)
- green shield icon = ballistic fabric (20 types)
Typical short-forms:
- K (kevlar), CF (carbon fiber), R (reinforced), N (nanotube), CER (ceramic), MG (magnesium), MGO (magnesium oxide), TITAN (titanium), ALUM ( aluminum), PC (polycarbonate)
- SYTH (synthetic), MIL (military)
//-------------------------------------------------------------
FAQ
Q,why are you making this? someone already made one...
I NEEDED IT YESTERDAY! (╯°□°)╯︵ ┻━┻ ALSO GOT OTHER QOL I NEEDED.
Q, this sucks; didn't work; looks terrible; I hate you; cant see shit; can't understand shit; etc etc
GET OUTTA HERE (#°Д°)
Q, why you don't label XXX stuff?
IT'S SO OBVIOUS STILL NEED LABEL?! (╬▔皿▔)
Q, can you make..............
DO IT YOURSELF ┗|`O′|┛
Q, can you explain in more details...
FIGURE IT OUT <( ‵□′)>
Q, why are you so angry?!
FREEEEEEEEEEEEEEDOM! (*  ̄︿ ̄)
Dude, these are super-neat. I definitely need to take another look at information density in my mod. Definitely something for the more veteran players out there.
Damn. Those look nice. Any plans to do the full equipment screen? So like food, the glue tubes, etc.
EDIT: A bit of feedback, if you could move the icons for the crafting components to the top right they'd be out of the way of the item count, condition bar and condition percentage that's displayed in the crafting screen. Also if you could increase visibility on them I personally would appreciate that. (Colorblind player)
If I move it to top right then it will get int he way of the original icon image though, what I wanted to do is not to diminish the original purpose of the original icons. There are multiple items with same name, so the original icons still serve their purpose.
It is very easy to over-do the whole thing and the label turn out very "invasive"; the crafting items literally is the 4 or 5th iteration...Font too big, color too bright, too many texts, etc... I could call them 1,2,3,4,5... but that's kinda very un-fun and defeat the purpose of the item names.
The color mostly doesn't really matter, cuz the tiny icon at bottom right corner are different (barrel don't have tiny icons).
I still got ideas on how to make those labels less "invasive"; but dunno if I want to do it anymore, I want to play the damn game, not staring at Photoshop all day...
(╯°□°)╯︵ ┻━┻ (this took 4 days to make)
I feel your pain. I'm on day 8 of my UI overhaul and I just wanna play the damn game.
Well done.
A well thought out system.
Kudos.
This should be in every anomaly game. Very nicely done.
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Could you make a version for Shotgun Variety? Great mod btw, super clear icons.
This is very helpful. I didn't realize how much I'd miss it until I tried to switch back to vanilla. Great stuff!
These are great fam, keep up the good work!
Hello, It would need an update compatible with trader Overhaul Complete 1.06
Thank !
No more update?
Thanks for this, it makes such a difference! Any plans for a compatibility patch with New Weapon and item icons like you did with new armor and item icons?
compatibility with the new update>?
I really like the idea of this mod, that's unfortunate that it wasn't updated since a while so many items are missing the new icons.
haven't been playing for a while, I don't see the game have any update...? If you uses modded items that have their own icons, it is very obvious this mod isn't going to be compatible with them. The way how the game works currently (stuff all icons onto one single file) is a bit of a problem when ti comes to compatibility issue.
Ok, my bad. I expected to see the icons on food and drinks but now that I looked closure at your captures, I understand this is normal. Thanks!
i want this for anomaly 1.5.1 i beg