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QOL Icons - Update 7 Sept ::  [OBSOLETE]
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TPeach
TPeach - - 6 comments

Dude, these are super-neat. I definitely need to take another look at information density in my mod. Definitely something for the more veteran players out there.

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Vyticoz
Vyticoz - - 236 comments

Damn. Those look nice. Any plans to do the full equipment screen? So like food, the glue tubes, etc.

EDIT: A bit of feedback, if you could move the icons for the crafting components to the top right they'd be out of the way of the item count, condition bar and condition percentage that's displayed in the crafting screen. Also if you could increase visibility on them I personally would appreciate that. (Colorblind player)

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digitalifeless Author
digitalifeless - - 112 comments

If I move it to top right then it will get int he way of the original icon image though, what I wanted to do is not to diminish the original purpose of the original icons. There are multiple items with same name, so the original icons still serve their purpose.

It is very easy to over-do the whole thing and the label turn out very "invasive"; the crafting items literally is the 4 or 5th iteration...Font too big, color too bright, too many texts, etc... I could call them 1,2,3,4,5... but that's kinda very un-fun and defeat the purpose of the item names.

The color mostly doesn't really matter, cuz the tiny icon at bottom right corner are different (barrel don't have tiny icons).

I still got ideas on how to make those labels less "invasive"; but dunno if I want to do it anymore, I want to play the damn game, not staring at Photoshop all day...

(╯°□°)╯︵ ┻━┻ (this took 4 days to make)

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Vyticoz
Vyticoz - - 236 comments

I feel your pain. I'm on day 8 of my UI overhaul and I just wanna play the damn game.

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myxale
myxale - - 666 comments

Well done.

A well thought out system.
Kudos.

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Sniegininkas
Sniegininkas - - 255 comments

This should be in every anomaly game. Very nicely done.

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Guest
Guest - - 689,455 comments

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Garfink
Garfink - - 16 comments

Could you make a version for Shotgun Variety? Great mod btw, super clear icons.

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Jivixfromwc3
Jivixfromwc3 - - 39 comments

This is very helpful. I didn't realize how much I'd miss it until I tried to switch back to vanilla. Great stuff!

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Killeon
Killeon - - 45 comments

These are great fam, keep up the good work!

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Aragonite
Aragonite - - 98 comments

Hello, It would need an update compatible with trader Overhaul Complete 1.06

Thank !

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AyeBlin
AyeBlin - - 364 comments

No more update?

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Guest
Guest - - 689,455 comments

Thanks for this, it makes such a difference! Any plans for a compatibility patch with New Weapon and item icons like you did with new armor and item icons?

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SaddamAkhuHedhlah
SaddamAkhuHedhlah - - 14 comments

compatibility with the new update>?

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Madnesis
Madnesis - - 40 comments

I really like the idea of this mod, that's unfortunate that it wasn't updated since a while so many items are missing the new icons.

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digitalifeless Author
digitalifeless - - 112 comments

haven't been playing for a while, I don't see the game have any update...? If you uses modded items that have their own icons, it is very obvious this mod isn't going to be compatible with them. The way how the game works currently (stuff all icons onto one single file) is a bit of a problem when ti comes to compatibility issue.

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Madnesis
Madnesis - - 40 comments

Ok, my bad. I expected to see the icons on food and drinks but now that I looked closure at your captures, I understand this is normal. Thanks!

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Karbi_
Karbi_ - - 146 comments

i want this for anomaly 1.5.1 i beg

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