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Are you ready to kill and gib some Nazis with a bad German accent?

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QC:DE Wolfenstein 3D Enemies v1.2.1
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KrispyOS
KrispyOS - - 1,286 comments

Time to kill some Germans!

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Guest
Guest - - 690,486 comments

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ledernierrempart
ledernierrempart - - 515 comments

Fatal Error while loading it with QCDE 1.5 with zandronum.

same with QCDE 1.5.1

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JD513 Author
JD513 - - 71 comments

Thanks, and I'm really sorry about that. Feel free to download it again, it should work properly now.

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ledernierrempart
ledernierrempart - - 515 comments

now it works :)

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Nick357r
Nick357r - - 112 comments

Great addon JD, thanks for the update!

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JD513 Author
JD513 - - 71 comments

Thanks mate, I am glad that you like it. Finding a balance to this is difficult, considering that half of the enemies are basically hitscanners

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Guest
Guest - - 690,486 comments

This addon does'nt work on my end, every other monster addon work wonders but not this one. Is it because I play QCDE with Freedoom?

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JD513 Author
JD513 - - 71 comments

Can you be more specific regarding not working? It is not loading, an error message, which sourceport you are using, I would gladly check what is going on

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albierio21
albierio21 - - 3 comments

They don't seem to be showing up for me, no error message or anything, at least nothing I've noticed. I've been trying to implement them on my server, I noticed that they must seem to clash with certain monsters spawning in and just don't spawn
Edit: I noticed in slade their spawn rate looks to be tremendously lower, on average every other wad has things spawning in at 1000 while the wolf3d monsters are around 200 and stuff, I tried to modify it but it still doesn't work

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