Description

This addon gives speed bonuses and penalties to various outfits.

Preview
Outfits affect movespeed
Comments  (0 - 50 of 68)
TDLemon
TDLemon

Lets Check. Sounds interesting

Reply Good karma Bad karma+2 votes
Brzerker
Brzerker

Sounds amazing.

Reply Good karma Bad karma+3 votes
illinaru
illinaru

Sounds good :D

Reply Good karma Bad karma+2 votes
jeffrey11t1523825168
jeffrey11t1523825168

does this works with Actor Rework addons ?

Reply Good karma Bad karma+1 vote
artifax Author
artifax

This should be compatible, since I dont touch base speed. Are there conflicts?

Reply Good karma+1 vote
Bazingarrey
Bazingarrey

No there isn't, you're good to go :)

Reply Good karma Bad karma+1 vote
Guest
Guest

update 5? so not compatible with update 4 hotfix 8 right?

Reply Good karma Bad karma0 votes
artifax Author
artifax

Unfortunately no - U5 has the calls I need to set the movespeed multipliers.

Reply Good karma+1 vote
PossuM
PossuM

Really cool, I like having a reason to chose something like Nomad over Exos.
A master Stalker might consider mobility more important than additional protection, fits right into my RP sensibilities.

Reply Good karma Bad karma+1 vote
seferoth85
seferoth85

Found visuals bugs immediately. Wearing a black trenchcoat shows you wearing a green one in 3rd person, wearing a green one shows you wearing a brown one, etc, etc.

Reply Good karma Bad karma+1 vote
axcell_d
axcell_d

It's realy good that the sprint increases with the side arm and knife. Great work.

Reply Good karma Bad karma+3 votes
nighthitech
nighthitech

Hey bro, you had a problem with this addon.
It was associated with an attempt to remove armor while equipped with a backpack or a power source for an exoskeleton.
I solved it by changing the lines in the file "outfit_speed"
These are the lines
db.actor:set_actor_run_coef(base_value [0] * coef)
db.actor:set_actor_runback_coef(base_value [1] * coef)
I changed them to
- db.actor:set_actor_run_coef(base_value [0] * coef)
- db.actor:set_actor_runback_coef(base_value [1] * coef)

Reply Good karma Bad karma+1 vote
Leoniuz
Leoniuz

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/anomaly 1.5.0 rc21\gamedata\scripts\outfit_speed.script:27: attempt to perform arithmetic on local 'coef' (a nil value)

Just as HIPVILSTRIX said, changing those 2 lines solved this issue

db.actor:set_actor_run_coef(base_value [0] * coef)
db.actor:set_actor_runback_coef(base_value [1] * coef)

to

- db.actor:set_actor_run_coef(base_value [0] * coef)
- db.actor:set_actor_runback_coef(base_value [1] * coef)

Reply Good karma Bad karma+1 vote
artifax Author
artifax

Is this the crash that happens when removing outfit? This should not happen anymore, get the latest. Removing those two lines will cause the addon to have no effect.
Alternately, change L25 to this:

local coef = outfit and get_outfit_speed(outfit) or 1

Reply Good karma+1 vote
nighthitech
nighthitech

May I ask? And what has been changed in the update

Reply Good karma Bad karma+1 vote
artifax Author
artifax

Nothing is changed. I was worried maybe I packed an old version of the script last time, so I reuploaded just to be sure.

Reply Good karma+1 vote
PripyatBandit
PripyatBandit

Could you make it compatible with T.H.A.P. ?

Reply Good karma Bad karma+1 vote
artifax Author
artifax

Is it not compatible?

Reply Good karma+1 vote
AyeBlin
AyeBlin

Now I will wait for WPO update :D

Reply Good karma Bad karma+1 vote
AyeBlin
AyeBlin

Parts toolkit in still in WPO's files

Reply Good karma Bad karma+1 vote
artifax Author
artifax

Yea, this is because I didn't want to brick anyone's save that had an older version of WPO. It should not spawn in the world at all.

Reply Good karma+1 vote
real_leaper
real_leaper

Does it increase movespeed when you wear nothing at all? What happens with your movespeed when you holster/lower a weapon (a pistol or a knife)?

Reply Good karma Bad karma+1 vote
Guest
Guest

Played with this for a good few hours with no issues, then got this about 10 mins after starting a new playthru. not sure what caused it, i was just walking around and it crashed lol didnt seem to have a very clear trigger unfortunately

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...mes/anomaly-1.5.1.2\gamedata\scripts\outfit_speed.script:33: bad argument #1 to 'find' (string expected, got nil)

should I change those two lines mentioned in the other comments as well? thanks!

Reply Good karma Bad karma+1 vote
artifax Author
artifax

Let me look into this, I might know what the problem is. Does this happen when you holster your weapon?
Try changing L32 to:
local kind = weapon_sec == "no weapon" and weapon_sec or ini_sys:r_string_ex(weapon_sec,"kind")

I will push a fix soon.

Reply Good karma+1 vote
Guest
Guest

So this makes pistols and knives give you a speed boost, but what about empty handed?

Reply Good karma Bad karma+1 vote
PripyatBandit
PripyatBandit

I don't get the little lung icon next to Movement Speed Multiplier :(

Reply Good karma Bad karma+1 vote
Random_13
Random_13

In monke_patch_ui.script you seem to have forgotten the "utils_ui." in front of "stats_table" which is causing the game to CTD on load.

You should probably fix that. Reject crash, return to monke.

The same script on your Outfit Parts and Repair Overhaul patch for this mod has it, by the way, so no need to fix that one, I don't think.

Reply Good karma Bad karma+1 vote
artifax Author
artifax

Damn I suspected I forgot something. Let me fix that

Edit: fixed, I'll double check the other patches later

Reply Good karma+1 vote
Jurkonov
Jurkonov

Lastly, I use expanded armors and exoseva mod. Do I need to add something to some of your files ? (I will if pointed in right direction, no problem)

Reply Good karma Bad karma+1 vote
artifax Author
artifax

In outfit_speed.ltx add entries for the new items.

For example, if the new exoseva is named something like "exoseva_outfit" and you want to give it a speed modifier of 0.9 to keep it on par with exoskeleton, add

exoseva_outfit= 0.9

Reply Good karma+1 vote
KronQ
KronQ

As artifax said, add the Exosevas or any other suits to the outfit_speed.ltx with the value of other exos.
You can get their config names from the readme in Exoseva mod archive, they are all listed there. Or just wait a bit, I'll probably upload a compatibility patch in the near future.

Reply Good karma Bad karma+1 vote
Jurkonov
Jurkonov

Hi, I´ve sent file to you both. Copied stuff there, easy to adjust.
EAP armors - I did not know exact values, so I guessed the right ones.

Also I sent some comp. patch to you KronQ for EAP.

Cheers :)

Reply Good karma Bad karma+2 votes
BlinMaker
BlinMaker

not sure why but latest version removes weapon stat details

Reply Good karma Bad karma+1 vote
artifax Author
artifax

I might know the reason why, let me troubleshoot this

Edit: This should be fixed now, can you check?

Reply Good karma+4 votes
aluminumcardboard
aluminumcardboard

I ran into the same issue as above. The newest version has fixed it. Thank you!

Reply Good karma Bad karma+2 votes
BlinMaker
BlinMaker

By the time i got back from my chores, thing is fixed, stalker community OP

Reply Good karma Bad karma+2 votes
THEWILLOFD
THEWILLOFD

this looks good asf for dead air can you make a port for it? it would really help with you being so slow all the time and balance the game so you dont adjust your actor to make you too fast

Reply Good karma Bad karma+1 vote
Guest
Guest

Im in love with this, great idea bratan! I was wondering if SKAT or some heavier scientific suits would also decrease move speed.

Reply Good karma Bad karma0 votes
artifax Author
artifax

I might add it for SKAT and increase the penalty for exosuits (because they are extremely cumbersome without exoskeleton), scientific suits are already fairly weak so I don't want to punish them too much more

Reply Good karma+1 vote
Jurkonov
Jurkonov

It took my ages, but kudos for that redline tribute :) Hard to spot, but rewarding :)

Reply Good karma Bad karma+1 vote
PossuM
PossuM

"- Fixed another bug in speed.script that made run modifier apply to sprint speed."

Wait, isn´t that a good thing? Sprint faster in light suits, slower in exos? Or maybe I´m misunderstanding it.

Reply Good karma Bad karma+1 vote
GalaxiT
GalaxiT

In EFT run penalties applies only for moving without shift key. Maybe author wanna be closer to it.

Reply Good karma Bad karma+1 vote
artifax Author
artifax

There's another modifier that is supposed to apply to sprint speed, without it it meant the run speed boost was applied twice

Reply Good karma+3 votes
Rexzi
Rexzi

This only affect the player right? Would be cool if it could be applied to NPCs as well (but perhaps with different percentage modifier), might work really well in tandem with Grok's Ballistic Balance overhaul (makes heavy armor NPC be tankier and require AP ammo, but they move around bit more slowly, and vice versa).

Reply Good karma Bad karma+3 votes
IgorDolvich
IgorDolvich

I'm getting the following error when using the latest update 1.1.7

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...mes/anomaly-1.5.1.2\gamedata\scripts\outfit_speed.script:78: attempt to index a nil value

Only other speed related mod I'm using is Grok's Gotta Go Fast / Powered Exoskeleton, which do not appear to interact with your outfit_speed.script, speed.script are the same across the other 2 mods. Seems to randomly happen when I'm sprinting for awhile then start walking.

Reply Good karma Bad karma+3 votes
Jurkonov
Jurkonov

I am getting it too. It is not related to sprinting or walking. I am getting it immidiately after I look at certain helmets or armors...

I think it will be solved swifty. No worries.

Reply Good karma Bad karma+1 vote
artifax Author
artifax

This always happens. Whenever I think it won't happen, it happens.

Expect a fix soon.
EDIT: Fixed
I.imgflip.com

Reply Good karma+5 votes
aunpasso
aunpasso

i rated 10/10 because of the meme

Reply Good karma Bad karma+1 vote
IgorDolvich
IgorDolvich

Thanks bro. All of your mods are 10/10 in my book

Reply Good karma Bad karma+1 vote
real_leaper
real_leaper

Crashes the game for me in get_outfit_speed(), because outfits[sec] (where sec is "helm_respirator") returns nil

EDIT: Ah, I see you fixed that already.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tags