To install each file make sure to use MO2 or JSGME, to handle any errors you get in your game please don't report anything that is not related to weapons.
These are the following weapons and devices with animations.
All grenade launchers have animations and items to activate and deactivate in "Groza, Sig 550, Ak 74m, L85". And even the Abakan, but it is disabled in the .ltx file, if you want to enable it it should work fine.
Update 1:
• Solution with artifacts in the detectors.
• Fix reposition As Val & Vintorez.
Update 2:
• Fixed weapon repositions.
• Fixed small minor bugs.
Update 3:
•Fixed repositioning of some weapons.
•Removed the HUD FOV fixed to 7.0, you should now be able to position it to your liking.
Anyway, maybe I'll upload it in parts, for some reason this page is going wrong for me :(
The addons are not authorized for me sometimes and I have to upload everything again🤦🏻♀️
Great job! Maybe soon I'll try to find free time to play Old World then to smell some atmosphere from old stalkers! (but not OLR and Lost Alpha, please! yes, I'm exist)
Thanks BadaBoom, I hope one day you can play it :) ... I haven't played the other stalker games yet, I recently got into this one, but I don't rule out it being modified in a while.
Veles and Svarog doesn't display the artifacts and the anomalies on the screen, or perhaps does shader mods affect the display of the devices?
Image link: Imgchest.com
It may be that they are part of the shaders, these problems are rare, because they are only animations which change, all kinds of weapons and objects are from the same game. Although I will try to verify what is causing this error.
For reference the mods I used are Beef's NVGs, Beef's NVGs Improved, Enhanced Shaders and Screen Space Shaders and maybe Smoother Campfire Illumination.
I have been testing the detectors and it does have a problem, but I don't know how to fix it :/
I'll try removing it until I see what I can do to make the svarog and veles detectors work well.
Hi, thanks for such wonderful addons, you made me play the old world again, I found 2 bugs, one (about detectors), already mentioned, the second is an error when aiming at As Val (front sight and rear sight curves)
Yep, unfortunately they work poorly, when I changed the animation it also affected the repositioning of the devices as well as the artifacts.
Please disable the detectors until I can fix it.
About the As Val, what do you mean by (front sight and rear sight curves)? Could you send me a screenshot or try to explain the error you are having. I'm sorry I don't speak English.
Esto es lo que quise decir sobre el alcance y la vista trasera
P.s. tampoco soy un hablante nativo de Inglés y no puedo estar completamente seguro de que mis "palabras rusas" estén traducidas correctamente, pero espero que la traducción al español sea correcta Youtu.be
Muchas gracias por traducirlo al español.
Está subida la actualización de los problemas de los (Detectores "Devices" y el problema al apuntar con el As Val.
i got recommended your video showcases for this on youtube and was really hyped only to find out it was for Anomaly, i take it this isn't something that would be compatible with the base games?
Unfortunately it is not compatible with the base stalker, an adaptation can be made for them, but right now I am on other projects :/
I thank YouTube for recommending these videos :)
при игре с данным аддоном (его первой и второй частью) я столкнулся с больше косяками а не багами. не знаю как у сварога но у велеса артефакты отображаются ниже чем нужно (то бы ж не на радаре), у ас вала неправильное прицеливание (когда прицеливаешься оружие улетает в стратосферу). а так аддон отличный, правда не всё реанимированно ну и ладно. удачи в разработке третьей (если такая будет) части.
Sorry for the inconvenience, but the problems you are having should be solved, especially the detectors and As Val.
Please download the update it should fix several things.
when i pull out the detector, the weapon fov goes in, and I can't fully see the detector. the bug is better shown here (https://imgur.com/gallery/vixbm1Q). is there a way to fix this?
Si encontré ese mismo error, pero está actualizado ya, sobre el abakan, no encontré una mala reposición, funcionaba bien para mi.
Por favor envíeme una captura.
these addons for the Old World addon is literally just must have, and also it's very satisfying to use every gun in this game (while it's animated with gunslinger anims.) i kinda had a problem with the desert eagle, when i equip it the game crashes, now this doesn't stop me to put these addons to S tier
What kind of error are you having with the desert Eagle?
Does your game close when you want to equip the Desert Eagle?
If you don't know how to verify or for some reason it doesn't show on the screen, go to your games directory/anomaly game/when you enter you will see a folder called appdata/inside a folder called log
Open it with a notepad and go to the final part when you make a mistake, I copied the last part so you can report it.
Let's just say when i equip the desert eagle or the steppe, the game crashed. But when i start a new game the desert eagle working, i haven't checked the steppe if it was working in new game,
so um, i'm still SEARCHING for problems
It would be very easy to help you if you send me the report that appears when your game fails.
Although it would be strange, perhaps it is due to placing the modified exes and some changed things in the .ltx
To add onto the conversation on First Part: for Gunslinger Second Part the SGI-5K with SUSAT scope, when aiming, animates the gun raising to the far left side of the screen but the scope overlay seems correctly centered.
- Old World Addon [1.5.2]
- Gunslinger Part One/Two [Feb. 3rd]
- STALKER-Anomaly-modded-exes [2024.02.01]
+ bin, db, and gamedata all extracted
I will try to verify the problem with the sights, although I must say that the sight is green, there is no way to reposition it when aiming, I tried it with As Val and and several other weapons, but it was impossible for me to solve it.
Anyway I'll look at the error you're having.
Oh, I'm sorry, I watched your video on my phone and there was no sound.
Try to go to the sig550 directory: gamedata/configs/items/weapons open the sig550.ltx file with your notepad++ or any notepad, I copied the parameters from
snd_reload
snd_reload_empty
Just like anything that starts with "snd" and paste it on the bottom of the sig550 with the custom update, it should fix the sound bug.
Thankkk youuu!! i cant wait the version for base anomalyy, D:
Me too!
Anyway, maybe I'll upload it in parts, for some reason this page is going wrong for me :(
The addons are not authorized for me sometimes and I have to upload everything again🤦🏻♀️
Great job! Maybe soon I'll try to find free time to play Old World then to smell some atmosphere from old stalkers! (but not OLR and Lost Alpha, please! yes, I'm exist)
Thanks BadaBoom, I hope one day you can play it :) ... I haven't played the other stalker games yet, I recently got into this one, but I don't rule out it being modified in a while.
Don't worry, you'll also can find later time to try something.
I hope so.
Genious stuff...
will you do the Gunslinger item usage animations too?
I don't know, I don't understand how the use of objects in all kinds of consumables works, but I will try and if possible I will upload it.
No need, you can install any FDDA Gunslinger animations like this:
- FDDA
- Any FDDA Gunslinger
- FDDA OWA Patch
Thanks, I had no idea it worked perfectly with any FDDA.
thanks for the part 2!!!
It's a pleasure!
Great work!
Can't thank you enough for this great work!!!
Thank you
Great👍💪. You can somehow fit in the G36 here as well. improvisation, so to speak.
It could be done, but if I do I will upload it apart from the two, maybe adapt the other weapons that are still left, but I don't know.
Veles and Svarog doesn't display the artifacts and the anomalies on the screen, or perhaps does shader mods affect the display of the devices?
Image link: Imgchest.com
It may be that they are part of the shaders, these problems are rare, because they are only animations which change, all kinds of weapons and objects are from the same game. Although I will try to verify what is causing this error.
For reference the mods I used are Beef's NVGs, Beef's NVGs Improved, Enhanced Shaders and Screen Space Shaders and maybe Smoother Campfire Illumination.
I have been testing the detectors and it does have a problem, but I don't know how to fix it :/
I'll try removing it until I see what I can do to make the svarog and veles detectors work well.
Hi, thanks for such wonderful addons, you made me play the old world again, I found 2 bugs, one (about detectors), already mentioned, the second is an error when aiming at As Val (front sight and rear sight curves)
Yep, unfortunately they work poorly, when I changed the animation it also affected the repositioning of the devices as well as the artifacts.
Please disable the detectors until I can fix it.
About the As Val, what do you mean by (front sight and rear sight curves)? Could you send me a screenshot or try to explain the error you are having. I'm sorry I don't speak English.
replied in private messages
Esto es lo que quise decir sobre el alcance y la vista trasera
P.s. tampoco soy un hablante nativo de Inglés y no puedo estar completamente seguro de que mis "palabras rusas" estén traducidas correctamente, pero espero que la traducción al español sea correcta Youtu.be
Muchas gracias por traducirlo al español.
Está subida la actualización de los problemas de los (Detectores "Devices" y el problema al apuntar con el As Val.
Gracias
i got recommended your video showcases for this on youtube and was really hyped only to find out it was for Anomaly, i take it this isn't something that would be compatible with the base games?
Unfortunately it is not compatible with the base stalker, an adaptation can be made for them, but right now I am on other projects :/
I thank YouTube for recommending these videos :)
Just as GSC intended, praise the Monolith
при игре с данным аддоном (его первой и второй частью) я столкнулся с больше косяками а не багами. не знаю как у сварога но у велеса артефакты отображаются ниже чем нужно (то бы ж не на радаре), у ас вала неправильное прицеливание (когда прицеливаешься оружие улетает в стратосферу). а так аддон отличный, правда не всё реанимированно ну и ладно. удачи в разработке третьей (если такая будет) части.
Sorry for the inconvenience, but the problems you are having should be solved, especially the detectors and As Val.
Please download the update it should fix several things.
I would also like to improve the aiming of the svd, svd lynx, svu. And the Toz-34, the sawed-off Toz-34
I will update everything later, I'm literally not playing old world, but I appreciate you commenting on the errors in the game.
when i pull out the detector, the weapon fov goes in, and I can't fully see the detector. the bug is better shown here (https://imgur.com/gallery/vixbm1Q). is there a way to fix this?
I think this is due to the "HUD FOV 7.0" added on all the ltx except the detectors, I will try to remove all of them and leave a better Reposition.
encontré un error al apuntar la pistola " HPSS "y"abakan" (igual que "Val")
Si encontré ese mismo error, pero está actualizado ya, sobre el abakan, no encontré una mala reposición, funcionaba bien para mi.
Por favor envíeme una captura.
these addons for the Old World addon is literally just must have, and also it's very satisfying to use every gun in this game (while it's animated with gunslinger anims.) i kinda had a problem with the desert eagle, when i equip it the game crashes, now this doesn't stop me to put these addons to S tier
What kind of error are you having with the desert Eagle?
Does your game close when you want to equip the Desert Eagle?
If you don't know how to verify or for some reason it doesn't show on the screen, go to your games directory/anomaly game/when you enter you will see a folder called appdata/inside a folder called log
Open it with a notepad and go to the final part when you make a mistake, I copied the last part so you can report it.
Let's just say when i equip the desert eagle or the steppe, the game crashed. But when i start a new game the desert eagle working, i haven't checked the steppe if it was working in new game,
so um, i'm still SEARCHING for problems
It would be very easy to help you if you send me the report that appears when your game fails.
Although it would be strange, perhaps it is due to placing the modified exes and some changed things in the .ltx
To add onto the conversation on First Part: for Gunslinger Second Part the SGI-5K with SUSAT scope, when aiming, animates the gun raising to the far left side of the screen but the scope overlay seems correctly centered.
- Old World Addon [1.5.2]
- Gunslinger Part One/Two [Feb. 3rd]
- STALKER-Anomaly-modded-exes [2024.02.01]
+ bin, db, and gamedata all extracted
I will try to verify the problem with the sights, although I must say that the sight is green, there is no way to reposition it when aiming, I tried it with As Val and and several other weapons, but it was impossible for me to solve it.
Anyway I'll look at the error you're having.
and in the new update you plan to add lr 300 and pkm. You can also take models from FWR Weapons Pack: OLR Edition. thanks in advance
If pkm and lr will also be included, the only bad thing I already did would be to do it again with the FWR Weapons Pack: OLR Edition.
bug lucky SIG 5
Youtube.com
I didn't understand where the weapon bug is, I watched your video several times but I can't understand what you want me to see, could you explain?
wpm_sig550_lukygun uses old reload sounds with new animations
Oh, I'm sorry, I watched your video on my phone and there was no sound.
Try to go to the sig550 directory: gamedata/configs/items/weapons open the sig550.ltx file with your notepad++ or any notepad, I copied the parameters from
snd_reload
snd_reload_empty
Just like anything that starts with "snd" and paste it on the bottom of the sig550 with the custom update, it should fix the sound bug.