An unfinished prototype of a quest addon, that would have been called "A Stalker Story - Petrecki Silent"
NOT A MOD
It seems like I will not be finishing it after all, irl and stuff
The archive has a bunch of supplementary files in a big pile
And a beta prototype, with one working custom NPC at the swamps, that you can talk to and interact with
THIS IS UNFINISHED AND PROVIDED AS IS
You can use it however you like
Peace
Ty, it might inspire someone to continue it!
I haven't modded anything in years and was wondering why there weren't a bunch of custom quest mods. Looks like this could be a foundation to learn a lot! Thanks!
Nothing was done by the anomaly developers for either the questers or the SDK. But a lot has been done for Tarkov.
And now we are told that breaking locks like in TES, after so many years, is all that is needed for the "modding platform". OK.
Modding in questlines is very tedious, due to complete absence of tools
It takes a lot of time, effort and dedication
Ideally - a team of motivated and talented individuals
Some other addon types take less effort - those see the most number of releases
Others, including questlines - take longer to produce and are less numerous
The fact that some ppl have managed to release quest addons for Anomaly - is surprising, and those modders deserve respect imo
OMG ive wanted to do exactly this and got the idea the other day and literally called it "Stalker stories" XD i might be building on this as a platform in the near future. Great work Rasc@l :)
I'm sure someone is looking to add a new quest for the new map !