The map is a huge labyrinth from which you need to get out. The passage of this map has three modes:
First, the Radar will show the right way, and you do not explore all the secret places (Fast Pass).
Second - Radar will show the entire path of the labyrinth and you will explore all the secret places (Long passage).
The third - Radar will not work for you yourself will have to find a way out of this labyrinth (Complex passage).
On the map there are buildings taken from the original levels.
Map: Nightmaze
Authors: Chel555 and Crytek
Description:
The map is a huge labyrinth from which you need to get out. The passage of this map has three modes:
First, the Radar will show the right way, and you do not explore all the secret places (Fast Pass).
Second - Radar will show the entire path of the labyrinth and you will explore all the secret places (Long passage).
The third - Radar will not work for you yourself will have to find a way out of this labyrinth (Complex passage).
On the map there are buildings taken from the original levels.
Installation: The contents of the archive to throw in the folder with the game.
Launch: Start game and press key ~ to open console and enter command "\map nightmaze" and press key Enter.
Mind if I ask, how do I launch the map?
Great map, tks a lot!
Well I think I finished the map (I reached the part where a helicopter spawns in ruins) and I must say, it's quite impressive size-wise, even for Far Cry, I didn't know it was possible to make something this big with the Cry Engine! I liked it even if there were frustrating moments but it felt refreshing to have the Far Cry experience from the scratch, after playing the vanilla campaign so many times.
Sweet, a new Far Cry map. I'll have to try it out and maybe give it a review.
Alright, so I've installed it and I can say I really like the map so far. Still haven't finished it, sadly.
It's standard stuff. Classic Far Cry experience. Exploring a jungle, looking out for the enemies, doing something. For me, it doesn't get repetitive at all - I could play like this all day long - I played the map for 3-4 hours straight, until it was bedtime. :D
Also, nice element of surprise there at the ruins. Didn't expect mutants to appear exactly there.
There were some performance issues at the large ammo crates, though. Have you turned on CastShadowmaps for every pickup? It made my framerate go from 25fps down to 4fps. But it's okay, my laptop is from 2007 anyway.
Generally, the performance in this map was just like in the Far Cry SP levels. 25fps, which is very good considering I'm on a 2007 laptop. I'm really thankful for this, because some maps I've played are so laggy on my end that I just have to drop to the lowest settings, and even then they're laggy. :/
Oh yes, lastly the intro. I think it's cool. :)
I would've taken a look at the .cry file as well, but I didn't have the time. So in the end, it looks, sounds, runs and plays well for me. I like it.
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Очень слабая карта. Это уже вроде как третья карта от chel555. В ней скудный геймдизайн и растянутость. Предыдущие были хотя бы не очень большими, поэтому не надоедали, а это уж слишком большая. Строение полностью были взяты из некоторых оригинальных уровней. Карта получилась хардкорной. Автор зачем-то уменьшил урон от взрывов. Лишь под конец можно увидеть что-то новое и интересное.
Моя оценка: 3/10