Sorry, I didn't learn English. So... This mod -for Original Doom, Doom2, Brutal Doom and Project Brutality- is a generating excel file for exchanging enemies.. Compatible with any map pack. I know 1 bug. On the "Hell on Earth Starter pack" map07, the ring doors do not open. Monster Activating problem? Please feedback about errors my email adress, with excel options! Thanks! Last update: 2019.01.23 In My_MRMG_to_PB Revenant replaced!
I really like this concept!
Bug Fix and Customization! Enjoy!
Looking forward to see this in BD.
i hope so too
I think yes. I'll see if I need to upgrade tomorrow.
Done! Working with BD!
Great work!
This time customizable! ^^
You're awesome!
i recommend launching a new game in "sv_cheats 1" mode. On the "Hell on Earth Starter pack" map07. You will need the "noclip" code to proceed.
Do monsters like the Baron or Hell Knight have a tougher zombieman replacement or are the all zombiemen, shotgunners,and chaingunners? Either way I like this idea, I always thought it would be a great idea (depending on map ofc plus very fast projectile instead of hitscan) to play against mostly zombiemen on Realism Mode.
Thanks! There are 2 humanoid monster categories in BD, 3 in PB. zombieman, commandos and zombiemanwithshield only in PB. I tried to... Ohm, you know, easy change to easy and heavy change to heavy. But there's more to fix. And I only replaced the original monsters. I search the added monster categorys. I'll update it soon.
I say to him: replace imp to zombieman. He replaces and gives him either a pistol or a machine gun or rocket launcher or shotgun, etc. I hope it clear. Sorry. The different equipment is the result of a random generation within the zombieman spawning.
soo, are you saying you dindt change the settings (aka, set tougher zombies instead of tougher monsters), but the equipment randomizer do it? (this is especially true for Project Brutality, where you can either get an Machinebrowguy without the machine gun for example)
Does this works for other mods (that doesnt add monsters)?
Yes, it also works with other modifications. It only replaces the original monster types. But with the next update I make a personalized version! Monster replacement mod generator!!! Just a lot of work. : D
Completed! Now you can make your own variations!
This is a great Mod! Also it would be great if you could make a vanilla version.
For original Doom, and Doom 2? Okey, 1 hour!
Yes please
Done! ^^
Thanks! :D
Okey... The Brutal Doom not working... This time. Sorry... The update comming soon.
Hallo
Have much fun playing this, could you make separate version with x2 or x10 amount of enemies spawner. Similar to "10x universal" mod.
Thanks
Hello
please make game good. x2 enemies x10 enemies
real good
Thanks
Compatible with 10x universal mod. I think so...
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Hi! I really like the idea of this mod, I think that it's interesting and it will be perfect if I could be refined. I'm here to inform a problem when I'm playing with this mod, and sharing some opinions about the future possible features for this mod.
1. I found out that when I playing this mod with Brutal Doom(v21), not all of the demons will be replaced with human enemies, such as hell knights or (possibly)barons of hell. (Don't know about would the other demon type enemies in Brutal Doom or Project Brutality having the same problem as them, but I believe there might be one or two more other monsters won't be replaced by the mod when they supposed to.)
2. Although the idea of changing the demon monsters with human ones is a quite novel concept in DOOM, I think that replace a demon with exceptional high damage or health for a human with still quite high damage(shotgun/chaingun guy) but much less health feels like it's been watered down for some point of view. Maybe one of the future updates of the mod could Replace monsters with 2~4 human enemies as a small team(For boss monsters the number of humans could be over 4, forming a squad or maybe even bigger than that), and the formation of the humans can be determined by the strength of the demon be replaced.
Overall, I really like the concept of this mod and thank you for making this mod for us. Looking towards your update for this mod in the future.
Call of Doom + This mod = Perfection
Thank you for that !
Please update for PB, really like this mod! Thank you!