While I like the idea of getting more than 1 or 2 bullets from a box, some tweaking to the weight/price of the "Bad Ammo" item might need to be tweaked!
I seem have a problem with this addon, it removed where when you picked up objects it would show you a message about what you just picked up after downloading this addon it removed the messages and even the picking up sound and it is very frustrating because I wont know what I just picked up I hope you can fix this thanks
I was just looking into this as I wanted to include something similar in my addon.. Looks like just unpacking the itms_manager.script without even editing it screws up the feature you mentioned, and when you edit the itms_manager.script and pack everything back again, it magically works without problems.. Russian programming is really anomalous thing lol
A bit cheaty, do you not find? over 100 coins can fall cartridges of several thousand.
I offer you this version of the script.
if (ammo) then
local ammo_rand = math.random(1,5)
create_ammo (ammo,db.actor:position(), db.actor:level_vertex_id(), db.actor:game_vertex_id(), 0,ammo_rand)
While I like the idea of getting more than 1 or 2 bullets from a box, some tweaking to the weight/price of the "Bad Ammo" item might need to be tweaked!
True, I agree.
How do I uninstall this mod? The bad ammo is too expensive and tempting to sell thus destroying immersiveness....
I seem have a problem with this addon, it removed where when you picked up objects it would show you a message about what you just picked up after downloading this addon it removed the messages and even the picking up sound and it is very frustrating because I wont know what I just picked up I hope you can fix this thanks
I was just looking into this as I wanted to include something similar in my addon.. Looks like just unpacking the itms_manager.script without even editing it screws up the feature you mentioned, and when you edit the itms_manager.script and pack everything back again, it magically works without problems.. Russian programming is really anomalous thing lol
thanks my dude
How do I ,,pack,, everything back again?
This comment is currently awaiting admin approval, join now to view.
A bit cheaty, do you not find? over 100 coins can fall cartridges of several thousand.
I offer you this version of the script.
if (ammo) then
local ammo_rand = math.random(1,5)
create_ammo (ammo,db.actor:position(), db.actor:level_vertex_id(), db.actor:game_vertex_id(), 0,ammo_rand)
Then each type of ammo also drops randomly.