Unleash Freeman's inner Payne! Complete with a single toggleable keybind, timescale-adapted movement and visual\auditory feedback.
Simply extract the contents of the .zip to the directory of your desired HL2 MMod compatibility patch and type into the console: exec btscript
Use by tapping the X key on your keyboard once to activate and again to deactivate.
SMOD - Sound Effects
Valvetime/Gamebanana/and many others - providing the inspiration and the knowledge for how to put a console script like this together. Such as what alias does.
Note that some MMod post-processing options may be overridden.
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Can i bind it to something else? I played SMOD and i really like the TAB option
Simply edit the config and replace all instances of unbind and bind "x" with "TAB". That includes the instances in the alias lines.
there is no way that this is already activated without typing "exec btscript" in the console? everything works very well but it would come even better if you could save the hassle of typing that every time you start the game again.
Copy the contents of the .cfg and paste them at the end of the config.cfg that comes with the compatibility patch, one created by the game after starting it up and going into options, or at the end of an autoexec.cfg placed into the cfg folder. Personally I have a personal config.cfg containing all my settings that I just copy into each compatibility patch directory to save me the hassle of going through the controls, fov, and MMod menus every time I check out a new patch.
This script was packaged as a separate exec for download to avoid interfering with other's config settings, and due to the nature of the script requiring sv_cheats 1 to be active in order to function properly.
Thank you very much now if it works for me, well... by the way, I'm making an addon for the MMOD that adds more enemies in the maps of the HL2 of the MMOD, I wondered if I can use your script of bulletime without any modification for that addon that I do, of course, I will put you in the credits of the addon, if it is not bother for you of course...
put the script code in game.cfg if you dont have one create one in the cfg folder
is this toggleable?
Press X to activate, and again to deactivate.
meant it in more of a "can I turn it off or on in the menu" kind of deal, but that works too.
pls make more prefabs. It makes the game so much better
like prone or advanced movement
Do you want ADS :)
Anyway you can add a Fear or max payne like filter to this?
it isn't working for me
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It works but not the actual mechanic just the sound plays.
Can you have it time out rather that turn it on then off again?