Once upon a time, builders of many races and factions banded together in order to make themselves a mighty fortress. This is the result. AI does not work inside the fortress
A large fortress situated between 2 small lakes. It is far from my best map, but it is one of the only ones I've made with no "base" map as inspiration.
As usual (until i figure out a way to make all I want to work work), the AI does not work within the fortress. However, now it only affects P1, as P2 starts with a camp and has no base buildplots.
[15/09-16: Release date. Hopefully all bugs have been sorted out already so that little furthre modification is needed (apart from beautification, as the map looks quite bland)]
[23/09-16: Changed the main gate a fair bit. Now the AI will properly attack you (or at least they did in testing). AI will still not work within the fortress, but if only player 2 is present (the one in the "middle" of the castle) all of player 1's stuff (gates, plots and walls) will transfer to player 2, meaning going solo on the map is easier as P2 than P1]
[27/09-16: Fixed the preview image and the pic.tga, as well as making the ownership-things inside the fortress be instant]