This contains Mike12's v13 Assault Rifle and a black variant from Sperglord Edition, and DoomNukems black Remington and Coachgun. All work with any Brutal Doom. I've included Mike12's Beretta and black Beretta variant, they require special compatibility to work with other Brutal Doom's so I've included PB, BDV20 and BDV19 or older compatibility, enjoy. I've added also added DoomNukem's Pistol compatible with BDV20 and BDV19. Wooden versions are now included as well.
Any chance of this working with Project Brutality?
Yeah it should work.
I'll give it a test and let you know how it goes.
make with PB rifle
Works great on PB, very nice work!
Thanks man these weapons look great. I couldn't use the single barrel shotgun though cause it flickers between the project brutality shotgun and your shotgun when I aim down the sight.
Noticed something:
When you aim down sights with the shotgun, it switches back and forth between the vanilla PB shotgun and the black one and it's very jarring.
Yeah I posted the same thing above as a guest before I made my account so it's not just your setup/system. I also remember seeing my rifle revert back to normal during a frame of some action I was doing although it happened so fast I can't remember what, probably a fatality or other melee animation.
Thanks for that, I've fixed it and included DoomNukem's Pistol for BDV19 and BDV20, because why not?
I've decided to include the wooden versions as well, since we don't see the wooden Shotgun or SSG in Project Brutality anymore.
Its not fixed though. I still have the same problem. Am I loading it wrong? On Brutal Doom v21
What HUD did u use?
Its the standard Zdoom hud, except changed it to yellow.
what are the maps shown on screenshots?
Hellbound
when i kick the BDv20b sprite return
what are the maps shown on screenshots?
I would love to see this updated for V21 Gold.
Oh **** Mike12. The GUY THAT MADE HDOOM