A Half-Life deathmatch map set in a surreal vision world of Nintendo 64's Mario 64.
Single Player: No
Players: 8 - 15
New Textures: Yes
New Sounds: Yes New Models: No
Map description: A Half-Life deathmatch map set in a surreal vision world of Nintendo 64's Mario 64.
base map: None prefabs: None editor used: Worldcraft 3.5 Hammer utilities used: Zoner's Half-Life compile tools, Paintshop Pro 7, Wally known bugs: None compile machine: AMD Athlon 64 X2 Dual compile time: 5 minutes
marioworld.bsp, marioworld.res, and marioworld.txt in your valve/maps folder.Place the 6 (six) grass.tga files into your valve/gfx/env folder.Place the 10 wav files in a folder called mario9 and place that in your valve/sound folder.Place the sprites in your valve/sprites folder.Place the cannon_guy.mdl in your valve/models folder.
OTHER LEVELS BY DOCROCK: You can view all of the maps released by me on my website :)
SPECIAL THANKS: To my babykitkat, my lover, my sweetheart, my wife. I love you!! My #1 fan, thanks baby for playtesting and helping me with this awesome map! I DEDICATE THIS TO YOU!
BETA TESTERS: babykitkat qUiCkSiLvEr
Old Man Mike Boogy Man Sandra =[EUV]=SilentRunner007
OTHER THANKS:JoNaS grass skybox Jonas_Jax@hotmail.com
Old Man Mike Special Beta Test Server!! Thanks for taking the time to set up a brand new server just to test this map!