Description

This compatibility patch will allow you to play through Local Motive: Definitive Edition with the revisions gameplay and visuals enhancements that Half-Life 2: MMod has to offer.

Preview
Local Motive: Definitive Edition  - MMod Compatibility Patch (1.0)
Comments
jonomite
jonomite

Is it just me, or are the opening titles displaying in gibberish? Doesn't happen in the non-MMod version of the mod, so I would imagine it's due to the MMod patch?

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Kreigar76
Kreigar76

probly with custom folder overwriting and not reading the patch folder
im getting it too

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Kreigar76
Kreigar76

IF USING CUSTOM CONTENT SUCH AS MODEL REPLACEMENT, you need to do this:
In the VPKS folder of the mod contains the patch. this VPK has VO and Custom textures, place the mod in "custom" folder with other custom stuff. THE MOD WILL NOT WORK PROPERLY OTHERWISE
if there's not a custom folder make one and name it custom.
the game WILL NOT READ the patch needed for most of the mod to work if left in the VPK folder. Custom folder will overwrite VPK folder it needs to be in custom

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