Description

KF-confinement is a claustrophobic mini-biolab designed to force player movement between rounds, but trap players during them. I designed it with intentional emphasis on door welding. You should find welding doors beneficial wherever they are. For example, try welding one player into the "security checkpoint" while others cover the door from inside the computer lab. Try welding the catwalk door and shooting zeds as they travel through the courtyard. Don't fall off the higher side!

Preview
KF-Confinement-v3g
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headbox Author
headbox - - 1 comments

Version g - final revision for 11/30/15.

When I started making this map the game felt stagnant because it had become too easy. It should challenge skilled players. Good luck!

Reply Good karma+3 votes
Tunnel$
Tunnel$ - - 108 comments

Does what it says on the pack :) Definitely a challenge, very confined, tight and narrow, easy to get trapped so good for a solo player looking for a challenge. Looks great and polished, I'll definitely be giving this quite a few goes soon. Great effort.

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