A map I made based on the videogame Return to Castle Wolfenstein. I've spent 130 hours making this map (also my first map). I'm looking for feedback and bug reports, and if possible people to help me fix bugs. I'm planning on adding a manor type section to the map as well. Bugs I'm aware of: Pathing issues, sometimes zeds don't go through doorways. Not sure how to fix it, I've tried making doorways bigger and changing path nodes. It's mostly larger zeds with this problem. Lighting issues: Might be some lighting issues on the map, this happened when I built lighting, not sure how I can fix odd shadows. Some areas you can exploit, I can fix this by myself with a KF blocking volume. The map is definitely playable, but due to these bugs I've labelled it as a BETA.