Description

These hare are the Jedi Outcast's multiplayer maps for Jedi Academy. There aren't new features, all that is from Jedi Outcast: Old sounds from Jedi Outcast, old textures, old objects. I didn't find any bugs, if you find then comment here.

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Jedi Outcast maps for Jedi Academy
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MKdiablo
MKdiablo

nice

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nndgrujic
nndgrujic

Somehow, it doesn't seem to work automatically in my version. Maybe i should activate it with devmap?

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shadowblade159
shadowblade159

Hey, I don't know if you're still around and active, but anyway. I would love to get this to work, to have the maps show up for me so I can use them, but I can't get them to work. I've tried putting the file in the base folder, in the game data folder, tried using the zipped file instead, tried it in a folder instead, nothing I do gets the maps to show up in the map selection for me. I can sometimes get the maps to load with the devmap command, but then they show up without proper textures on the walls, showing a black sheet with white lines forming squares. I don't know what I'm doing wrong, if it's the game, the mod, or something else, but havin Outcast's maps with Academy's new gameplay would be awesome, and I'm sad that I can't figure out how to get it to work.

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Rofusco
Rofusco

I am having a similar issue. Other map files work fine but I can't get this one to load.

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Calderhunt
Calderhunt

Maps did not appear in the list because of the script embedded in it.

Open up the .pk3 file with WinRAR, you should be able to see a list of folders in there, one of them being script.

Go in there and you should see a file named arena.txt.

Extract that file out.

Change the file extension from .txt to .arena so it becomes arena.arena.

Drag the file arena.arena back into the .pk3 archive in the scripts folder.

Also the texture problems shadowblade159 described are there. Think we might need to go dig around for more older textures from Jedi Knight itself.

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sam1549788947
sam1549788947

I figured out how to get the textures into the maps!

You must have the Jedi Outcast game installed.

Open up the asset0.pk3 in WinRAR, found Gamedata/base of Jedi Outcast.

Copy the folder labelled "textures" from the inside of asset0.pk3 directly into the jk2maps.pk3 downloaded from this page.

This will add the necessary textures from the Jedi Outcast game into the a place where the maps can access them.

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furygun81
furygun81

The only sad thing is this, and pretty much all the other mods I've seen that do this are missing the maps from assets3.pk3. Those being duel_hangar (from the demo), duel_temple (where you fight Desann), duel_bespin (where you face the first Reborn) and duel_training (where the Jedi fight in the academy). :(

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janisgeiger
janisgeiger

furygun81 I would assume they don't have real botroutes...? Idk if it's legal to upload & share, so I won't do it. I've found a way to add the botroutes from jkii multiplayer, which can be found in the assets0.pk3. Just copy paste the whole folder 'botroutes' from Jedi Outcast/GameData/base/assets0.pk3 to jk2maps.pk3

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yuraminsk
yuraminsk

see the problem with bots, they behave differently compared to JA maps: jumping a lot, and almost does not attack or use force.

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