Description

Reanimation of the German automatic screw gun HK G3.

Preview
HK G3 and G3SG1 Reanimation
Post comment Comments  (0 - 50 of 63)
Theisgood
Theisgood - - 563 comments

Very very nice! 10/10.

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Bass-Junkie
Bass-Junkie - - 532 comments

doing gods work
making older anomaly weapons usable :)

does it have jam animations ?
work with mags redux ?
eft reposition ?

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Mr.LeoNov
Mr.LeoNov - - 36 comments

Animations are SO good WTH?
Gorgeous stumm, my man! 11/10

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PoorMans
PoorMans - - 126 comments

eft reposition?

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sweep67
sweep67 - - 12 comments

i loev you man

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Guest
Guest - - 690,662 comments

Отличные анимации :)

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Guest
Guest - - 690,662 comments

YOU'RE A LEGEND MAN! I'VE BEEN WAITING FOR THIS FOR MANY MONTHS. YOU DID A GREAT JOB. THANK YOU!

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BlackPiligrim
BlackPiligrim - - 620 comments

10/10 отличный аддон!

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EricSol
EricSol - - 280 comments

ooga booga

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Абра кадабра?

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FoxEnfield
FoxEnfield - - 14 comments

G3 my beloved

This is the best thing I've seen all week

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LegionaryHunter
LegionaryHunter - - 21 comments

Noice, though that slap lacks some gusto. Overall great animation.

Also, here Github.com, this the repository for the Gunslinger ports

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Thank you

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Added transitions walk_to_sprint sprint_to_walk, transitions aim_start aim_end redone many times, so no transition so far.

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Larrylangosta
Larrylangosta - - 364 comments

awesome!!!

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ItsErisContent
ItsErisContent - - 30 comments

Finally a Gee Three Ayy Three BaS animation quality

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Bass-Junkie
Bass-Junkie - - 532 comments

12/10 tested it out evrything is beautiful jam animations,running animations,sounds, eft position comes standard not to close not to far away perfect

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Thank you

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Soda_Panic
Soda_Panic - - 55 comments

11/10

i'm going to have a sexual intercourse with this weapon animation

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Yes, this weapon has not received love for a long time

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Private_Pirate
Private_Pirate - - 178 comments

I love how step by step the vanilla guns are being made more appealing thanks to your work! Keep it up dude, I love it!

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muzycenkokonstantin1
muzycenkokonstantin1 - - 6 comments

HOORAY!!! Thank you, man!

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Lobberstorm
Lobberstorm - - 181 comments

hey man will you do with the G36 if you have free time?
is that will be the next weapon to be reanimated?

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SeDzhiMol Author
SeDzhiMol - - 385 comments

If I find it while playing. So this is the fate of this weapon.

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Lobberstorm
Lobberstorm - - 181 comments

Moddb.com

used this and also no rush my friend

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SeDzhiMol Author
SeDzhiMol - - 385 comments

thanks

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izperehoda
izperehoda - - 485 comments

I'm glad to see you make such wonderful progress in your animations.

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syka-bluadt
syka-bluadt - - 200 comments

3d shell like GWR (cause has model and bone)
I hope its work))

Screenshot
Disk.yandex.ru

_____________
There is no need for a link anymore, the developer has added a patch

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Я проверю.

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Да это работает. Надеюсь вы не против если я его добавлю в аддон как отдельный патч?

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syka-bluadt
syka-bluadt - - 200 comments

Да конеш, бери.

Я просто партиклы не люблю, их свет в игре некорректно освещает.

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TheTazDJ
TheTazDJ - - 315 comments

More & more progress with animations right ?

The only thing I hate about this is that you put a kemper on the gun, ewwww

But it does not have anything to do with the animations.

Glad to see you, but also all other new animators all feeling super motivated to provide us with new stuff.

Keep going and improving !

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Lobberstorm
Lobberstorm - - 181 comments

Kemper my beloved

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SeDzhiMol Author
SeDzhiMol - - 385 comments

What's wrong with Kemper?

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Lobberstorm
Lobberstorm - - 181 comments

keep the Kemper exist for the G3

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Smic
Smic - - 93 comments

Nice work, but totally unrealistic.
Just picked up my scoped rifle and recreated your rendering. You would never normally walk like that with a gun. The left arm is way too long. You would tire very quickly that way. That thing weighs a few pounds. The sprint animation is also unrealistic. The Anomaly standard lowered_position comes closest. (Although not very good, but the attitude is somewhat correct). So you can run for a long time. When I walk normally, I only see half of my scope because the weapon butt disappears under my armpit.
Oddly enough, all animators make the same mistakes.
And I'm not saying that the standard vanilla animations are any better.
For this reason, I've used the sprint animation (delayed) for normal walking on most Anomaly Vanilla weapons, which is much more realistic. However, it makes shooting from the hip more difficult because you have to stop first. But you get used to it.
Here is an example for the normal Protecta:
anm_idle_moving = protecta_sprint, 0.05 (you can play around with this value)
Unfortunately, this can only be done with weapons that also have a reasonable sprint animation. You can also take the anim from a completely different weapon as long as it has the same FOV.
But I still admire such works because they usually have better loading or misfiring animations. I always have to decide what is better for me.
I recently took the new Protecta because of the very good loading animation and then got annoyed that it wobbled around while walking. A little hint. If you're already doing something like this, then at least stick to the original FOV so that you can lend a hand yourself, or do a real sprint and run animation right away.
No offense and best regards.

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SeDzhiMol Author
SeDzhiMol - - 385 comments

🤓🤓🤓🆗

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xintothefallx
xintothefallx - - 241 comments

🤓🤓🤓🆗

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Lobberstorm
Lobberstorm - - 181 comments

suck your ****
🤓🤓🤓🆗

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SeDzhiMol Author
SeDzhiMol - - 385 comments

🧐

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Spirit1999
Spirit1999 - - 85 comments

This is S.T.A.L.K.E.R fam, not Arma 3.

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Lobberstorm
Lobberstorm - - 181 comments

Boss wtf is this issue that I found when using third person
Cdn.discordapp.com

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SeDzhiMol Author
SeDzhiMol - - 385 comments

I will not change the world model. this is the problem with the original.

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Lobberstorm
Lobberstorm - - 181 comments

its okay sir

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mirror1992
mirror1992 - - 85 comments

Expression : <no expression>
Function : CKinematicsAnimated::Load::<lambda_71851e357c5901a6e0bcd0eaf33dc1bd>::operator ()
File : ..\xrRender\SkeletonAnimated.cpp
Line : 785
Description : fatal error
Arguments : Can't find motion file 'anomaly_weapons\hud_animation\g3_g_motions.omf'
section 'wpn_g3_specter_hud'
model 'anomaly_weapons\wpn_g3\wpn_g3_specter_hud'

stack trace:

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Disable all enabled mods. in your mod list except for mine, then start the game and set the specter to the weapon. If no error occurs, look for the mod with which my mod conflicts (often happens with AWAR).

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wallas_milk420.
wallas_milk420. - - 150 comments

why i get this

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CKinematicsAnimated::Load::<lambda_1d323dfa2c5eacee46e042904e528af6>::operator ()
[error]File : ..\xrRender\SkeletonAnimated.cpp
[error]Line : 784
[error]Description : fatal error
[error]Arguments : Can't find motion file 'anomaly_weapons\hud_animation\g3_g_motions.omf'.

stack trace:

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Conflict with other weapon mods.

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wallas_milk420.
wallas_milk420. - - 150 comments

i don't have any addon that concflicts with it tho

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Then I don't know. animation file is present in the archive.

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not_ur_mother
not_ur_mother - - 48 comments

technically you are correct, the files are present, but you have to put the files from the g3 bas folder into the g3 folder and let it overwrite, then recompress and install, worked for me

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SeDzhiMol Author
SeDzhiMol - - 385 comments

Are you playing with modpack or vanilla?

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wallas_milk420.
wallas_milk420. - - 150 comments

nvm MO2 was ******* with me there is actually several weapons addons that conflict with this addon

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