Description

In here you will find 4 maps, two of which are |*1 human vs 7 ai*|, and the other two |*2 human vs 6 ai*|. One of each map type is for Edain 4.2, while the other is for "Vanilla" ROTWK.

Preview
Hill Defences: few vs many (Edain and vanilla)
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Gotyam Author
Gotyam - - 325 comments

If you have any particular comments about these maps, please let me hear them :)

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Kark-Jocke
Kark-Jocke - - 14,691 comments

I am very noob when it comes to such things, that I'm asking about now. But what is "vanilla" maps to? I started it and everyone just died there. Does that mean that they are just for normal gameplay without mod's?

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Gotyam Author
Gotyam - - 325 comments

Yes. The term "vanilla" in gaming means the same as "un-modified" (no mods). Though i must say that most mods will work on them, because most mods do not use a heavily modified building system as Edain does (meaning mods like BotTA, THoA, RJ-RotWK, Master Hero etc. will most likely work on them)

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Crusader344
Crusader344 - - 17 comments

Pretty cool map.

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Stephanos9
Stephanos9 - - 33 comments

I like the idea a lot but i find the space inside the walls a little too big for Edain at least. It would be awesome if the wall had build plots for catapults and towers. A gate there would become handy when you add many AI enemies. Thanks for creating this map :)

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Guest
Guest - - 691,310 comments

game keeps auto-defeating me. bases dont build up

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Gotyam Author
Gotyam - - 325 comments

May you tell me which one of the maps this happens on? And also if it only happens when you start on a certain position or all of them, thanks.

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Guest
Guest - - 691,310 comments

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