I used the textures for jHeretic and jHexen, then I packed them in a way that GZDoom will load them. Designed to work with Doomsday engine and GZDoom. For compatibility for Zdoom and skulltag see description.
1. GZDoom/Doomsday engine compatible method. The files are in:
2. If you want them to also work in ZDoom or SkullTag software renderer put the files in:
Note: will work of course for GZDoom and SkullTag OpenGL renderer.