This props hummer model is used as a model for the Half-Life Map Editor so that users don't have to make a prefab car hummer and reduce the time to build it.
The model also has variations, such as the M60 Machine Gun, Muddy Skin, Clean and the burn version.
This hummer model was edited and compiled by myself and with the helps from people from Discord Server that i joined!
You could use this model to add an Vehicle props model in hammer editor or J.A.C.K to reduce the time to creating vehicle brushes, i hope you enjoy my models.. If you do then i'll be glad to make another props model.. Thank you!
Software that i use to Editing the model are:
Blender.org
Steamcommunity.com
How to use the gun as func_tank entity
for that im still thinking of how to do it, with the help of my friends i belive i will update this soon!
Its not possible, because its a model. Only brushes can be used for a func_tank. You could delete the gun from the car, and then make a brush-cannon in jack.
i belive thats true, you can't tie the "item_generic" into "func_tank" entity, since both of them are same properties!
Rather good but it doesn't add much protection without the doors now does it? :)