Description

Adds high-definition models, high-quality item retextures, detailed item descriptions, new items, and medical system rebalancing for use with Food, Drug, and Drinks Animation and Grok’s Body Health System Redux. ----------------------------------------------------------------------------------------------------------------------------------------------------- *Note: You do not technically need either Food, Drug, and Drinks Animation or Grok’s Body Health System Redux installed. ----------------------------------------------------------------------------------------------------------------------------------------------------- *Update 1.4: Fixed code error. Nemiroff vodka FDDA animation now works again!

Preview
HD Items 1.4 for Food, Drug, and Drinks Animation and Grok's Body Health System
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be‎rtㅤ
be‎rtㅤ - - 118 comments

will there be a texture only version? i don't wanna bother making compability patches for the other mods in my mod list tbh

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CzechsMix357 Author
CzechsMix357 - - 45 comments

*Update to comment: The issue lies in that it is not just textures, but meshes (models) that are changed. 'items_drink', 'items_drugs', 'items_food', and 'items_medical' must be included because that is where the new meshes are referenced. Nothing in the script file is really needed if you are not using Grok’s Body Health System or icon override. An easy way to make it work with whatever 'items_*.ltx' files you currently have is to go into each of those files and make the 'visual' lines (that have the .ogf file reference) match with mine. Then you will have the updated models.

Which files are you having conflict with? You do not technically need to have either Food, Drug, and Drinks Animation or Grok’s Body Health System installed. The 'items_drink', 'items_drugs', 'items_food', and 'items_medical' files must overwrite though, because that is where I changed the mesh references.

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be‎rtㅤ
be‎rtㅤ - - 118 comments

mainly it's zzz_player.injuries from weapon sway i could manage the rest but that one is a mess

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Are you using the Body Health System version? I can PM you a version of the zzz_player.injuries script from that mod with my changes included if you would like.

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be‎rtㅤ
be‎rtㅤ - - 118 comments

sure

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CzechsMix357 Author
CzechsMix357 - - 45 comments

PM'd you.

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Guest
Guest - - 691,769 comments

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ak.72
ak.72 - - 33 comments

В папке gamedata\configs\text - нет папки "rus". Опять переводить все (((((

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Обновление для комментария: Я собираюсь работать над созданием файлов русской локализации (пока машинный перевод) для следующего релиза, чтобы вы тоже могли в полной мере насладиться модом. Еще раз прошу прощения, что не включил их изначально.

Извинения! Я не так хорошо знаю русский язык. Я надеялся, что кто-нибудь сможет помочь мне с переводами, так как просто машинный перевод может быть не лучшим решением.

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ak.72
ak.72 - - 33 comments

Thank you for your good work

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YSNDR
YSNDR - - 28 comments

EFTMO compatible? This is really well done addon

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Thank you! I'm not sure. I will have to download that addon and see what files it changes when I get a chance.

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CzechsMix357 Author
CzechsMix357 - - 45 comments

After looking at the files, it seems that EFTMO changes some of the items_*.ltx files that I use to reference the new HD meshes. EFTMO does this in order to replace items (like turning antirads into a splint, or analgetics into medical waste), so it looks like it will not be compatible with my changes.

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YSNDR
YSNDR - - 28 comments

Hey, thanks for looking at it. I'll see what I can do with it

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Rambito0
Rambito0 - - 163 comments

Need to have Grok’s Body Health System installed?

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adamjpurtee
adamjpurtee - - 127 comments

dido. im not a fan of GBHSR

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CzechsMix357 Author
CzechsMix357 - - 45 comments

You do not technically need it. Just delete the 'zzz_player_injuries.script' in the script folder. Only thing is the descriptions will have a slight reference to 'analgesia' and 'first aid' values that won't mean anything to you.

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Rambito0
Rambito0 - - 163 comments

I did what you told us, deleted the zzz_player_injuries.scrip ect, but i get this error:

Expression : <no expression>
Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
File : Xr_ini.cpp
Line : 330
Description : fatal error
Arguments : Duplicate section 'beer' wasn't marked as an override. Override section by prefixing it with '!' (![beer]) or give it a unique name.

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Was this on an existing save? Could you see if you still get the same error with a new game?

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Rambito0
Rambito0 - - 163 comments

it didn't let me load the game, got CTDed launching the game.

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CzechsMix357 Author
CzechsMix357 - - 45 comments

This thread might be useful. See if there is an errant 'beer' somewhere in the defines.ltx Also, is there a way to send me the whole log?

Reddit.com

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Rambito0
Rambito0 - - 163 comments

I sent a PM with the log.

I cant find the defines.ltx file anywhere in my game, can you tell me in what folder it is?

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CzechsMix357 Author
CzechsMix357 - - 45 comments

I have PM'd you

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Gurzon
Gurzon - - 3 comments

I have similar problem, when I start the game with this addon, it just crashes at launch. I didnt find any 'beer' line in defines.ltx

Im getting this in log:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 305
[error]Description : fatal error
[error]Arguments : Duplicate section 'beer' found.

stack trace:

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CzechsMix357 Author
CzechsMix357 - - 45 comments

For Takion, the issue ended up being having 'Food_Drugs_and_Drinks_EXTRA_ANIMATIONS_DLTX' installed, as both mods are changing animation paths, and were fighting. If you have that installed, try to remove it, or delete 'mod_animations_settings_Food_Drugs_and_Drinks_EXTRA_ANIMATIONS.ltx' and 'mod_anims_cigga_smoke_Food_Drugs_and_Drinks_EXTRA_ANIMATIONS.ltx' in the gamedata/configs/items/items folder and see if that helps.

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Gurzon
Gurzon - - 3 comments

Sadly no, I am not using that, I have the regular FDDA only. Didnt find any of that ltx in items/items folder.

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Gurzon
Gurzon - - 3 comments

I managed to fix it, I was using some kind of icons addon, which replaced the same icons as your addon does, so it conflicted with each other. For other people with this problem, navigate to gamedata/configs/icon_override and delete/alter this, or the other addon's .ltx file and the problem is solved.

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adamjpurtee
adamjpurtee - - 127 comments

Wow, good job! Thanks for all that. Love you guys!

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Звезда
Звезда - - 5 comments

Can you add more russian and ukrainian brand made meds and drinks? Like Beluga vodka or the drug Arbivir/Arbidol.

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CzechsMix357 Author
CzechsMix357 - - 45 comments

If you can find me good reference pictures and descriptions of what the drugs do, I can look into it. I had difficultly hunting down some new Russian and Ukrainian meds to add because I do not speak the language and it is hard to Google for them.

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alisen88
alisen88 - - 288 comments

it's a great addon, I wanted to try it, but it modified something for me essential in the game, that makes it become a garbage, and is that the game time flies by (half an hour of game is 6 of the game) I use this old addon (an addon of 2019) that a visionary put it in Moddb (2 TIMES REDUCTION IN TIME FACTOR [3.0]), for me is essential to enjoy this wonderful game (3 hours of our time are 6 of the game) Thanks for your work.

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CzechsMix357 Author
CzechsMix357 - - 45 comments

From looking at the file for 2 TIMES REDUCTION IN TIME FACTOR [3.0], the only thing that mine would touch from that is 'items_drink', 'items_drugs', 'items_food', and 'items_medical' files. The only change that the "2 Times reduction" author seems to have done with those files is change the duration of some item's effects. I have done this as well, to have longer lasting drugs and other effects, so there would not be any major conflict that would change the core way that that mod works by using my files, which are needed for the new HD meshes to appear.

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alisen88
alisen88 - - 288 comments

No, it's not like that, the time runs as the original game is almost a spring, it modifies everything. I like the idea but I like to play with a slower "paused" time like that 2019 addon that still works. Your work 10/10

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SniperHellscream
SniperHellscream - - 981 comments

icons appear broken for DXT8 and DXT9

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CzechsMix357 Author
CzechsMix357 - - 45 comments

I was able to reproduce this. Go into gamedata/scripts and delete 'aaa_rax_icon_override.script' if you are not using it for anything else (it's not strictly needed for this mod), or go into gamedata/configs/icon_override and delete 'ico_maid_drinks.ltx' and 'ico_maid_meds.ltx'. That should fix it.

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SilverBlack78
SilverBlack78 - - 1,913 comments

Can be used with EFP3?

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CzechsMix357 Author
CzechsMix357 - - 45 comments

I'm not sure. I would need to get signed on to their Discord to get a download link first, then I can start to compare their files with mine. Is there anywhere else it can be downloaded from?

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Watch_dogs
Watch_dogs - - 9 comments

here bro discord.gg/stalker-efp

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SilverBlack78
SilverBlack78 - - 1,913 comments

It would be nice if you can try EFP 3 ant tell us about your mod compatibility. To install follow the instruction in the install channel and the tutorial video, it will take you less than 10 minutes to install, once downloaded. For any other info you can PM me.

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CzechsMix357 Author
CzechsMix357 - - 45 comments

I've made a Discord account and gotten it downloaded. I'll set up a fresh install with EFP3 and see what sort of conflicts I get when I get a chunk of free time. Grad school doesn't give you much!

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CzechsMix357 Author
CzechsMix357 - - 45 comments

From giving EFP3 an initial look, it seems that there is the same issue as with 'EFT Medic Item Overhaul' (which EFP3 seems to have incorporated), which is that a bunch of medical items have been replaced with other items, such as turning antirads into a splint, or analgetics into medical waste. Since this is the case, as of right now my mod will not be compatible. I was floating the idea of putting together a version that will work with 'EFT Medic Item Overhaul', so when that is complete, it will also work with EFP3 by extension.

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tint08771
tint08771 - - 669 comments

i can't find psy block for rogue

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Psy block has been renamed, but it still works the same (if not a slight bit better!) They are called 'Alprazolam capsules' now.

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Lauta_ro
Lauta_ro - - 258 comments

very nice 10/10

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Thank you so much! I'm glad you're enjoying it.

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Shove
Shove - - 5 comments

Anyone know how to get rid of the GBHS detailed descriptions on the items or an update soon that will give you a choice to not have them ?

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Update to comment: Descriptions without GBHS notations are included in the latest update.

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TacoWithChela
TacoWithChela - - 306 comments

dltx version of this mod could be really helpful, and is not hard at all to convert any addon into dltx with this now: Moddb.com

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CzechsMix357 Author
CzechsMix357 - - 45 comments

Thank you for the link! I'll look into testing out a possible DLTX option for a future release.

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TacoWithChela
TacoWithChela - - 306 comments

great to know man!, im hopping we can have it soon!

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