!Lurkers have become very dangerous! They now jump farther, run faster, have more immunity to shots and explosions, and are completely invulnerable to fire
If you like hardcore in the game, then this mod should please you!Lurkers have become very dangerous! They now jump farther, run faster, have more immunity to shots and explosions, and are completely invulnerable to fire and chemical anomalies.Simple installation: gamedata throw in the folder with the game, either JSGME or MO2.Also see other addons on the mutants in my profile. Have fun playing!Если вы любите хардкор в игре, то этот мод должен вас порадоватькикиморы стали очень опасными! теперь они прыгают дальше, быстрее бегают, имеют больше иммунитета к выстрелам и взрывам, полностью неуязвимы к огненным и химическим аномалиям.Простая установка: gamedata кинуть в папку с игрой, либо JSGME, либо MO2.Также смотрите другие аддоны на мутантов в моем профиле. Приятной игры!
If you like this and my other addons you can financially support my work a little:)
Donationalerts.com
qiwi.com/p/79504798760
visa 4693957572458037
Если вам нравится этот и другие мои аддоны вы можете финансово поддержать мою работу немного:)
Donationalerts.com
qiwi.com/p/79504798760
visa 4693957572458037
visa 4693957572458037
Хорошие дополнения, с ними интереснее! Сделай пожалуйста всех монстров сильнее! Я сам пробовал усилить монстрятину, но что-то не получается.
посмотри у меня в профиле. там есть некоторые
давно их взял, прошу забустить всех остальных монстров. Спасибо за работу. А то ладно собаки слабые, но что химера с пары тычек валится, это ерунда какая-то. Да и собак хочется позлее!
попробую
Interesting... I've always hated the lurkers. Could you create an addon that removes them entirely?
вам надо установить Moddb.com
в этом моде вы можете включать и выключать любого мутанта
Interesting take :)
Some people find it imposible to imagine different gameplay. I gave it 10/10 - cos of analpain that it produces in purists users.
You're pretty close to anomaly's core development team, aren't you, Jurkonov?
Just dropping a suggestion / idea for future addons and developments: rather than making mutants harder by ways of faster/stronger/more damage, I'd advocate making them more interesting.
For instance, arszi's controller + gunslinger port of controller getting you to suicide is what makes those encounters interesting and unique, rather than making him a bullet sponge with one-hit KOs.
I recall that in some old stalker mod, possibly autumn aurora, packs of dogs had a great mechanic where they would run at you but temporarily scatter, if you managed to successfully hit one of them. It would feel like they got startled and momentarily scared, before they reformed into another attack wave.
It's that little flairs of good ai design that makes the mutants so much more immersive and fun to deal with, beyond any artifice of just making them harder through number increase.
I really disliked what Dead Air was doing for instance, creating difficulty by numbers with snorks jumping half the map to one-shot kill you. It was neither immersive nor fun, just frustrating.
Да. Я вас понял. Но я очень далек от модинга, я всего лишь начинающий дилетант)) все эти механики, о которых вы говорите - это конечно было бы круто, но это требует определенных знаний. у меня пока нет таких знаний к сожалению))
oh, don't worry at all! I was addressing another user here - Jurkonov, who builds pretty advanced addons and seems to be working closely with the dev team.
You're all good and addons are here for everyone to make their game as they like it.
спасибо
I'm using every mod to make the mutants harder...ICMB, Strong Flesh, this, and arzis controller overhaul. Put mutant population on 1.75 or 2 and Stalkers at 1. Helps to use Dynamic anomalies because the anomalies even the playing field a bit. This is great!
Can't wait for the Lurker reskins that is coming by the same guy doing the psydog texture overhauls! Good work
он работает не быстро но качественно. тоже жду
I really really like this mod. Thank you for making it 10/10 The lurkers are suppose to be deadly and scary, in vanilla they are just too weak. They are suppose to be like DOGS x1000 which your mod does.