Just a small thing i did for fun, consistency and quality.
I liked the Gunslinger item animations a lot, But it bothered me quite a bit that the Mineral Water didn't match the hud icon and that the vodka animations were a huge step down from default FDDA. I also had an issue where the Cigarette animations from Asnen played out in slowmotion.
So, I went ahead and fixed all that and did some more.
Changes from the mod are as follows:
- Asnen Cigarette Animations Work properly
- Medkit, Vodka and Energy Drink Animations reverted to FDDA's
- Mineral water texture, description and icon changed to fit the animations
- Added a version replacing the energy drink with BONK! Atomic punch from TF2. Now in 3 Deliciously cancerous flavors. Bluetonium, CRIT-a-Cola and Atomic Cherry. All Including their Respective Ui Icons
Take note that this mod needs:
Cr3pis' icons
FDDA GA
And it's requirements to work. Since my mod only has a few config files and 2 textures.
If you have any fun ideas or tweaks that i should do, just go ahead and mention them. I'll probably try since i took my time to add in BONK after all.
Changelog:
26/05 - Reverted medkit animations to FDDA
27/05 - Fixed medkit using wrong sounds
29/05 - Reverted Energy Drink animations to fix an issue with world models. Added More Bonk flavors. Switched a few animations to use stimpak or syringe animations. Fixed a Bug with missing model on putin vodka. Fixed Mineral water using Vodka sounds
30/05 - Fixed some more sound related issues
may i know what backpack texture you use? its look cool, also cool mod btw
Backpacks Redux
A video demonstration would be nice to show the improvements that you speak of. I don't generally remember things off the top of my head and it'll give a clearer picture to your users.
I didn't change much for a video to be necessary, pretty much just reverted 1 animation and replaced textures. So what's on the screenies are about as accurate as it gets without going in-game.
Ah gotcha. Thought animations were changed too. Thanks for the reply friend!
Nice
kidney failure
Wtf lmfao
Diabettes
Нет бы сделать мод чтобы NPC использовали укрытие в перестрелках, а не бежали под пули, как БАРАНЫ НА ВОРОТА сломя голову . Вы моды которые мало кому интересны выпускаете .
I don't speak russian, sorry
Так и сделай. Сложно чтоль?
What mod gives you that inventory UI?
Modern UI - GAMMA 3.0
I still crash after doing cigarettes, error message says that the cig anims can't be found? Tried putting it above and below FDDA GA and yeah still getting crashes
You also need FDDA and the optional Asnen cigs
I have them both
This needs to be loaded after FDDA and gunslinger, and make sure there are no other mods that mess with the animations
Do I need the Gunslinger Item Animations Addon?
Read the description
How can I fix this?
Fatal Error
Expression : <no expression>
Function : Clnifile::r_section
Description : fatal error
Arguments : Can't open section ':medkit'. Plese attach [*,ini_log] file to your bug report
stack trace:
Press OK to abort execution
Do you have any other mod that modifies the medkit?
Question, do you think that you could make an optional file swapping the stimpack animations with medkit ones?
I won't, the sounds don't match match correctly.
man i want this but if i put fdda ga again in my mod list it gonna crash cause for some reason in dx8 doesnt work so well (the animations works good) and give you the famous screen_error dont tell me why but... damn
Nothing i can do about it, except say use DX 10
yeaah Borjomi D another Kartvelian classic (I am Georgian) can you make it separated? cuz I want only borjomi animation