Author, when using the laser sight, the gun turns into a fixed model and the model can't add a silencer on it, the anims still work, but the gun will be static without any movement, only the hands will move.
got a slight bug with the icons. the icon for the laser itself is unaligned with the inventory grid and when i install it onto a glock the entire glock icon disappears leaving a empty space
Hey, downloaded your mod since I hate the way the base BAS reload tosses the mag, but when I loaded into the game and took my glock out, there was no glock. not even my arms. If you have any ideas as to what I could do to fix this please help. PS: never mind, I had a performance textures mod downloaded that was conflicting with the reanimation.
Hey, thanks for the mod, one problem I'm having after using this reanimation for multiple play-throughs is having the slide magically move back into the unlocked position after every reload. persists after re-launch. any help would be greatly appreciated.
oh ym god
make standalone gun anims pls
Конец убил🤣
Монтаж уровня Гайя Ричи, поржал я знатно :)
a little too static for my tastes, but nice
Same, looks a bit clunky but i like the MW style.
Vanilla glock when
very good animation, just need a little bit of polishing
Охрененный полёт гильзы в лицо.
Niiiiice!
I just realized that in the end, at the unjam animation the slide is knocked off the gun. ROTFLMAO so funny:-D
Can you make one for PPP?
author, do you will reanimate tactical version of Glock 17 from BaS?
good work, though I do wish the animation sync'd up with the time it reloaded, takes an extra second before its "
reloaded"
Sorry for late update
Because i was struggling making Script for Surefire-x400 flashlight's light source eventually failed
before anyone noticed, the changelog button goes to the minimi reanimation
yup.. thanks
У меня нет звуков при стрельбе... но из редко проскакивают.. В чем проблема может быть?
I think you are using other sound mod
Open gamedata/configs/items/weapons/glock17.ltx Imgur.com
and delete this semicolon might solve the problem
СПАСИБО, помогло
I did not fix for me :( Game just crashes now.
Imgur.com did as you said
Change ; to ,
So ltx get the Glock sound(~~,wpn_glock_sounds)
I tried to make the anima work with the M1 model, and failed spectacularly.
Thank you so much for making my wish come true!
lol @ the end of the video
Author, when using the laser sight, the gun turns into a fixed model and the model can't add a silencer on it, the anims still work, but the gun will be static without any movement, only the hands will move.
It should be working as preview .gif
Would you check you have DLTX
And other DLTX addon(start with mod_system) corrupt glock17.ltx
Such a great preview video.
got a slight bug with the icons. the icon for the laser itself is unaligned with the inventory grid and when i install it onto a glock the entire glock icon disappears leaving a empty space
hey man , The mod is great but you can't hear the shots!! How can I solve it?
If you using other sound mod
Open gamedata/configs/items/weapons/glock17.ltx Imgur.com
and change this ; to ,
I use EFP modpack , thanks it worked!! An ammo check animation would be good!
You're a great animator lol. I've been just sitting removing a mag and putting it back in watching the reload.
Could you make it possible to install sights on the gun? that would be incredible
dont work
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Hey, downloaded your mod since I hate the way the base BAS reload tosses the mag, but when I loaded into the game and took my glock out, there was no glock. not even my arms. If you have any ideas as to what I could do to fix this please help. PS: never mind, I had a performance textures mod downloaded that was conflicting with the reanimation.
Hey, thanks for the mod, one problem I'm having after using this reanimation for multiple play-throughs is having the slide magically move back into the unlocked position after every reload. persists after re-launch. any help would be greatly appreciated.