Add addon Blindside's Weapon Reanimation Repositioned
Location
Addons
Filename
Gallus_Viewmodels.3.zip
Category
HUDs
Licence
Proprietary
Uploader
galluserectus
Added
Updated
Size
83.39kb (85,393 bytes)
Downloads
1,448 (6 today)
MD5 Hash
16abc0cd0cd877dfbd68c2a503718d5b
Embed Button
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Description

Just a quick viewmodel addon that can be installed by replacing gamedata.

Preview
Blindside's Weapon Reanimation Repositioned
Comments
Grokitach
Grokitach

How does it look like with scopes and red dots ?

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DELORIANx2
DELORIANx2

Как обычно, прицел в лицо еб_шить будет, модно же

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galluserectus Author
galluserectus

Similiar to CEMENT's viewmodels (after they got fixed)

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Survoks
Survoks

That's what you need, thanks :)

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Vovka35
Vovka35

Will this work with CEMENT 2.0?

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◆DaimeneX◆
◆DaimeneX◆

CEMENT 2.0 has different kind of positions. This was made for the previous version.

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galluserectus Author
galluserectus

As Daimene said above me, it was made with the previous version in mind but it should work with the new one aswell.

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ScavsAteMySandwich
ScavsAteMySandwich

Are these screenshots accurate? Aspect ratio looks very off.

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galluserectus Author
galluserectus

Yeah they are accurate, its just that the thumbnail went retarded but in the description you can find proper screenshots.

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Survoks
Survoks

Just check "Camo AK-101/103" with Kobra )) I think it's not OK

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galluserectus Author
galluserectus

Fixed, thanks for reporting!

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=Krieger=
=Krieger=

AK 101 with Acog is way off

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Guest
Guest

Hud FOV?

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Ekkaia!
Ekkaia!

I read that CEMENT P&V 2.0 haven't scopes working, how about this one? Thanks!!

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galluserectus Author
galluserectus

I just use the previous version of CEMENT's because it looks better imo, also the scopes do work here.

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Ekkaia!
Ekkaia!

So scopes are working? :)

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galluserectus Author
galluserectus

Yes, atleast for the weapons affected by Blindside's reanims.

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rinnedovah
rinnedovah

it looks pretty nice, working on CEMENT 1.9.4 FOV: 75 HUD_FOV: 0.6 thanks for this ;)

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swipe
swipe

so it requires CEMENT's 1.9.4? or it can be used without it?

also, should the load order be above Blindside or below it?

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galluserectus Author
galluserectus

Can be used without it and overwrite Blindside's mod with this for it to work.

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Guest
Guest

Has anyone else found the holster animations look kind of funny using this mod? Like their off to one side quite a bit.

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Wookienator
Wookienator

Same

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galluserectus Author
galluserectus

Yeah ill fix those for the next update!

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Wookienator
Wookienator

The Toz-34 is still off for me. Can you look into it?
Thanks :)

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Guest
Guest

New update for blindside's just dropped, hoping to see these beautiful viewmodels updated soon <3

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galluserectus Author
galluserectus

Updated!

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lildioss
lildioss

We are waiting for new patch! )

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galluserectus Author
galluserectus

Updated!

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S.i.c.k
S.i.c.k

hey thx for you work, but can you explain what you have changed there in detail ?

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galluserectus Author
galluserectus

I repositioned the weapon viewmodels from Blindside's animation pack so they look more realistic and fit in with CEMENT's viewmodel addon.

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Ezorus
Ezorus

Must have in my load order, thanks!

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Guest
Guest

The toz-194 is off for me

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galluserectus Author
galluserectus

Fixed!

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P_Lav
P_Lav

Are the holster animations fixed? I'm having the same issue when using Damien's animations.

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galluserectus Author
galluserectus

They work fine for me, maybe try to reinstall ?

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P_Lav
P_Lav

Its not that they don't work, they just look weird. Your mod had a conflict with Damien's pistol lowering and the rifles were caused by Anomaly Magazines. Here is a patch for both of those mods.

Drive.google.com

*This includes Damien's lowering animation tweaks with the lowered pistol option, and normal PaV style rifle lowering.*

Feel free to use this as you like.

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Guest
Guest

The holstering looks so much better, but it bugs out the animation for putting pistols away. Makes it look like the gun slides through your hand.

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P_Lav
P_Lav

it's because I'm not using Blindsides animations for weapon lowering, I'm using Damien's, so the hand position is different, but if I fixed the hand clipping, the rest of the animations would be off. To me I can tolerate a minor clipping issue for half a second more than I can how awkward the weapon lowering looked, especially because I play with virtual desktop in VR.

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Guest
Guest

All red dot on remington870 misaligned

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galluserectus Author
galluserectus

Shouldn't be, which resolution are you playing in ?

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Guest
Guest

1920x1080 resolution, EOtech is fine but barska and c-more misaligned to the left.

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galluserectus Author
galluserectus

That's weird. maybe send a screenshot ?

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Sjake_Art85
Sjake_Art85

Thank you for this addon, but toz-194 until has the vanilla position.

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galluserectus Author
galluserectus

Fixed!

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Stalker_Boss
Stalker_Boss

Very good addon, I added it to my modpack.

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