A fix for Freedoom with Brutal Doom.
Since it changes to original column when gets shot and broken, this patch will fix this problem
Can you do a fix for the Shotgun guy rotation sprites so it is has the correct handedness from all angels like how it was in V20?
Nevermind only the Shotgunguy sprites when not alerted don't have have correct handedness from all angels unlike the regular Zombieman.
load order?
right after brutal doom, either can be worked with project brutality
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patch
fix
Can you do a fix for the Shotgun guy rotation sprites so it is has the correct handedness from all angels like how it was in V20?
Nevermind only the Shotgunguy sprites when not alerted don't have have correct handedness from all angels unlike the regular Zombieman.
load order?
right after brutal doom, either can be worked with project brutality