This mod adds already existing animations from FDDA to most of the consumable's that are missing them in Food Drug and Drink Animations. Now includes cannabis animation as an optional patch, Provided by BongWatter.
I couldn't actually add new animations so this was done by using a similar animation already provided by FDDA, rather than having none at all. Please also check out my other mod that changes the max use of items to add more visual realism to the game. no more 3 cigs to a pack or 2 pills in a bottle of yadylin.
Food Drug & Drink Visual Accuracy Tweaks
Their is also a cannabis animation from Bongwatter that is now included as an optional patch while the mod is temporarily discontinued.
Installation- You should install this and any other addon with Mod Organizer 2 as it is the safest way to mod your game and easily find mod conflictions,
click >Here< for a guide. If you would like the dark theme I use below check it out >Here<
For the Compatibility patches if you don't have the addon use manual installation and uncheck that folder, if you do use it and are new to mod organizer. while installing manually click the arrow to the left of the check box on your desired patch and then on the gamedata folder that pops up on top and drag the configs file to the lower gamedata folder.
Food drug and drink animations
Make sure to install my mod after food and drinks either directly after it last to avoid any conflicts.
Here's my example load order if you run into any issues.
Mod Changes Info
v1 Added existing animations to the following items chocolate, protein bars, old bread, salmon, raisins, mint, tea, crow, adrenalin, tourniquet, joint, marijuana, cigars, tobacco and hand rolling tobacco.
v2 Added smoke effect to new cigarette aminations. Thanks to nb79 for figuring out this addition!
V6 Removed aminations that where newly added to FDDA and Updated to work with Food, Drug and Drinks Animations V0.8.8I_H3
All credits go to Feel_Fried and everyone involved in Food Drug & Drink Animations.