Description

I have made several fixes in the vanilla weapons, since due to the limitations of the time, they have a lot of errors of polygons, position of textures and deficiencies due to the lack of modeling.

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Fixed and Improved Vanilla Weapons (BS Support)
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Quadro283
Quadro283 - - 562 comments

Nice! During the development of my consistent sleeve addon, I was gonna patch up/mirror the missing faces of the guns and have you make a playercuff texture for the sleeves, but didn't go through with it. Good stuff man!

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BrussTrigger Author
BrussTrigger - - 404 comments

Thanks man! I almost sacrificed my mental sanity doing this, so you better keep yours haha.

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3037
3037 - - 490 comments

Look's just great.

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/TheWolf
/TheWolf - - 841 comments

Nice work. I wonder what will be next.

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TheEnd5632
TheEnd5632 - - 84 comments

FULLY MODELLED

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Guest
Guest - - 690,974 comments

Could I use this for my 3D printed Tau Cannon?

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BrussTrigger Author
BrussTrigger - - 404 comments

Of course

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drakonuid5
drakonuid5 - - 53 comments

Suport for Opposing Force?

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RedToast6
RedToast6 - - 31 comments

Hey, can you do a tutorial on how to install it? I don't know where to put the BASE FILES for BS.

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Qwertyus
Qwertyus - - 2,507 comments

You don't need to put them anywhere, they are just model sources.

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wmf776759
wmf776759 - - 472 comments

Possible Opposing Force support? Please?

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SPACE-DUST-WORLD
SPACE-DUST-WORLD - - 37 comments

Hello -bruss I don't know how to use it in xash3d fwgs engine if you could help me thanks

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