Facing_Tunnels is a Rune multiplayer map that uses MHz's Capture the Torch gametype.
Facing_Tunnels is a Rune multiplayer map that uses MHz's Capture the Torch gametype.
Servers: You'll need to set 'bNoMonsters' to False in your Rune.ini file to get the full experience.
It's a small map with quick flag returns possible, so defense is important.
There are 3 switches in each team's home area:
2 pumps which operate ceiling traps to crush people coming up the lifts (and the lift operator if
he's careless), and one lever to open the Goblin Cage. The Goblin Cage has 8 goblins poised to
jump out and massacre anyone standing in front of them when the gate opens. They won't respawn,
and they have no team alliance (who'd trust a goblin?). Any goblins that are undamaged will return
to the cage if there's no-one left alive in thier field of view.
The lever is unusable for the first 30 seconds of play.
There are 4 general playerstarts in the center area (no team starts), and a 'secret' area
off to one side for those players hungering for a barfight. :)
I didn't include any two-handed weapons or runes, in a map this small they tend to mess
game balance up a bit.
Have fun with this, if you have any comments feel free to send me a message at
zwilloh@usa.net
--zOgre