Description

Add lite faction war to story or freeplay mode.

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Extended Offline 1.0.5 for Anomaly 1.5.1
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WeebSlav
WeebSlav - - 122 comments

i have two questions..

1. Does this addon impacts performance as Warfare mode does?

2. Is it optimized for lower stalker populations? many people like the zone more desolated, it is hard to get immersed when you're fighting every two steps for every single corner of the zone like it happens on warfare mode.

thank you for your time and effort.

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UnDenya Author
UnDenya - - 131 comments

I think that there is better performance. I get micro freezing all time in Warfare, but there is no such thing.

You can change spawn time in eoa_options.script file. Population based on count fractions base. Maybe this will need to be edited, but i did not seen too active fighting like warfare.

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Guest
Guest - - 691,969 comments

I've played this addon for a few days now, and in my case it keeps spawning too many squads/npcs, after 4/5 days there are around 1200 npcs in the zone, and the situation get definitely messy performance and lore wise. Is possibile to edit some variables in a script to cap the total population? I've tried to edit zone population settings but in the long run your addon seems to override any population settings (I still get 1000+ npc with "stalker population" set to 0.3 in settings menù)

Beside this and another weird bug (if you deactivate the addon from MO2, load a precedent save and then sleep for a few hours all important npcs from the bases (trader, medic ecc) disappear) the addon itself is pretty cool!!

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BlackPiligrim
BlackPiligrim - - 647 comments

Было бы круто если добавить настройки МСМ спасибо за аддон

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reter
reter - - 615 comments

what's the main difference between this and the warfare alife overhaul? Moddb.com

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LuxoSVK
LuxoSVK - - 84 comments

good question ,for me it seems like lowered version of alife overhaul

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reter
reter - - 615 comments

me too

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UnDenya Author
UnDenya - - 131 comments

- no need new game or another save
- easy install/uninstall without errors
- better capture base by the player:
To capture enemy base, you will need the base of your fraction at this location or in neighboring locations.
When you start capturing the base, support squad move from the nearest base to you.
When (if) this squad arrived at the point, the base will be captured.
- better performance (maybe)
- this is offline-oriented simulation like the lite version of faction war

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Lapodacorsa
Lapodacorsa - - 1 comments

I'm sorry, am i supposed to start a new save for this mod to work properly? because when i try to capture areas i get a message on my PDA saying that my base is too far, but i was actually in rookie village aaand i'm a loner...

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UnDenya Author
UnDenya - - 131 comments

You can not start a new game. But it will take some time for the stalkers start capturing points. You can capture a point yourself when you already have a base in that or a neighboring location.

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ghost_8943
ghost_8943 - - 10 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error:...er anomaly\gamedata\scripts\smart_terrain_warfare.script:134: attempt to perform arithmetic on field 'default_max_population' (a nil value)

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UnDenya Author
UnDenya - - 131 comments

Do not use this with Warfare mode.

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Dude017
Dude017 - - 42 comments

ВОТ ЭТО НИШТЯК!
Давно ждал развития элайфа для Аномали, а тут ещё и порт EOC. Большое спасибо.
Если ещё будет поддержка/развитие, то тогда это вообще платина.

Кстати вылет:
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...maly 1.5.1\gamedata\scripts\sim_offline_to_online.script:159: attempt to index a nil value

stack trace:

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UnDenya Author
UnDenya - - 131 comments

fixed

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Spook_boi
Spook_boi - - 32 comments

This honestly seems like a cool addon. If i am not mistaken, it seems like it takes the faction movement aspect and puts it in story mode. this is cool as now the messages of "Faction 1 has declared war/ ceasefire/ alliance with Faction 2" have more meaning than just "dont go to this area or youll die" or "ok this place is neutral/ friendly now"

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LuxoSVK
LuxoSVK - - 84 comments

bro ,i don't want to be downer ,but try alife overhaul ,i have it for long time and it has all of this and even more ,it's like combination of story mod with full warfare in the same

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Leakey_Likk
Leakey_Likk - - 15 comments

(buried)

Useless addon. It looks like a trash job from Warfare, which in turn have controversial decisions and problems in implementation. The meaningless actions of NPC are advertised here and nothing else! All this can be done in two clicks using the standard faction war scheme without resorting to this addon. 1/10. Garbage.

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Leakey_Likk
Leakey_Likk - - 15 comments

(buried)

And... What the ****? "Do not use this addon with Warfare mode" **** it needed without this mode? *Facepalm*

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UnDenya Author
UnDenya - - 131 comments

This addon add lite faction war for story mode or freeplay.
Do you want add faction war to faction war? *Facepalm*

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LeForeigner
LeForeigner - - 15 comments

OKAY OKAY OKAY. So you don't need to actually START faction war mode? I was having the most annoying time trying to figure out what you did and how this mod even works. Butcher is dead btw.
Went to garbage and found him eaten alive by rats- is that normal?

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Guest
Guest - - 691,969 comments

Rats killed him, pretty normal thing in zone.

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Еlеment80
Еlеment80 - - 20 comments

Український контент це однозначно похвально)

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Guest
Guest - - 691,969 comments

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Shustr1y
Shustr1y - - 17 comments

Так тримати, брате! Ти не просто поширюєш український контент, а й робиш це у вигляді корисних модифікацій. Отримую велике задоволення, коли бачу пожежу цих кацапів у коментарях. Щоправда, вони сильно занизили оцінку твого аддону, але це не страшно, оскільки західні користувачі все одно знають, за ким правда. Слава Україні!

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UnDenya Author
UnDenya - - 131 comments

Дякую. Героям слава!

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Rikney
Rikney - - 13 comments

I like the mod, apart from being able to play it in story mode it doesn't give the feeling of having to be fighting battles every 3 minutes. I just wanted to make a few suggestions. Is there a way to make the monolith not have as much power? The monolith simps took over half the map and I just started my game yesterday. The second is that, like warfare, that each base you take replace the suppliers and mechanics that were there with new ones from your faction.

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UnDenya Author
UnDenya - - 131 comments

You can change fraction_boost option in eoa_options.script file. Try set smaller fraction_boost for monolith or set boost for all fraction to equal number.

update: I add options (folder) "all factions are equal" and make little faction rebalance

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Unfortunate1313
Unfortunate1313 - - 8 comments

Really liked the way this mod works, it adds a life to the zone, there may be some flaws but great mod indeed.

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UnDenya Author
UnDenya - - 131 comments

All comments not related to the discussion of the addon will be removed. This is not a place for russcism or political debate. Thank you for understanding.

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Shustr1y
Shustr1y - - 17 comments

Найкраще рішення. Буду сумувати за видом згорілих російських дуп.

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UnDenya Author
UnDenya - - 131 comments

Це тимчасовий захід. Ще буде)

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Guest
Guest - - 691,969 comments

Как захватывать точки если базы в принципе нет? :D ( Играю за бандитов) Везде пишет, что захват невозможен из за отсутствия ближайших баз. Пытался удалить мод, сделать сейв и подключить обратно, но увы. Вообще я так понял проблема в том,что я не начал новую игру, загрузил сохранение,ибо в новой всё отлично

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UnDenya Author
UnDenya - - 131 comments

If you not start new game, it will take some time for the stalkers start capturing points. You can capture a point yourself when you already have a base in that or a neighboring location.

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malgin141285
malgin141285 - - 320 comments

А у меня все на английском стало в КПК. как сделать русский? подскажите пожалуйста

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UnDenya Author
UnDenya - - 131 comments

The text is only English and Ukrainian. All texts in the file eoa_text.script. You can translate if you want.

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Guest
Guest - - 691,969 comments

in game for 3 hrs+
playing as freedom, throws me out at Agroprom

!ERROR: alife_create | section [duty_sim_squad_mechanic] is invalid!
! [SCRIPT ERROR]: ...1.5.1.2 - copy - kopie\gamedata\scripts\sim_board.script:140: attempt to index local 'squad' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...1.5.1.2 - copy\gamedata\scripts\sim_board.script:140: attempt to index local 'squad' (a nil value)

stack trace:

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UnDenya Author
UnDenya - - 131 comments

fixed

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Guest
Guest - - 691,969 comments

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CheekiTheBreeki
CheekiTheBreeki - - 354 comments

Playing as freedom 15 min into playthrough always get this CTD with same message: Pastebin.com

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UnDenya Author
UnDenya - - 131 comments

fixed

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CheekiTheBreeki
CheekiTheBreeki - - 354 comments

Ty, is new game needed if your playing on 1.0.3?

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UnDenya Author
UnDenya - - 131 comments

No. Just keep playing.
Doesn't work?

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Mehdi_MK
Mehdi_MK - - 3 comments

i do not understand why this mod has such a low rating!

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UnDenya Author
UnDenya - - 131 comments

Russians don't like Ukrainian symbols on previews and everything related to freedom. We call this "russcism".

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Guest
Guest - - 691,969 comments

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Guest
Guest - - 691,969 comments

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Guest
Guest - - 691,969 comments

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KarazjoRamivs
KarazjoRamivs - - 17 comments

Hey, great work. I used the addon for some time, but had to revert back because Army Warehouses was full of loners for some reason. Lag was unbereable. Uninstalled, went to sleep for some 2 days and the issue was fiexd. Population seems to be getting back to normal. Issue is that many venders have moved because other factions took over their territory. Duty main base is one such place. I cant find some vendors anymore. Others I find in weird places, lile back alleys and corridors. Is there a console command to "reset" them to their original locations?

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pirogov
pirogov - - 1 comments

help pls

Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: ...ripyat/bin/..\gamedata\scripts\sim_combat_manager.script:130: attempt to call method 'npc_count' (a nil value)

stack trace:

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Eli_13
Eli_13 - - 6 comments

Time to kick those anarchists off duty property.

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