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Expanded Starting Locations v1.1 **UPDATED 1/5/2020** (for Anomaly 1.5.0 B3 U4/H8)

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Expanded Starting Locations v1.1 (Anomaly 1.5.0 B3 U4/H8)
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redgangsta305
redgangsta305 - - 117 comments

dude nice, never thought id see an addon like this

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SineDeviance Author
SineDeviance - - 33 comments

Glad you like it! Let me know if you have any issues. Enjoy!

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AmericanCaliber
AmericanCaliber - - 115 comments

The starting locations in Anomaly all make sense, but I miss the ability to start in different parts of the Zone like in Vanilla Call of Chernobyl.

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SineDeviance Author
SineDeviance - - 33 comments

Yeah, I agree, the single default starting locations for each faction totally make sense with Story Mode enabled. It allows new people to be right next to their faction leader and get the quests going right away, and also prevents new players from screwing up their game by getting themselves stuck somewhere.

Still, I enjoyed starting somewhere else in CoC and making my way to the faction leader organically to kick off the various quest mods. This add-on just gives you some options :)

Maybe in a future update I should put a 'Default' tag next to the original starting locations, in case people forget?

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Guest
Guest - - 689,896 comments

the image shows the southern checkpoint in cordon. as a starting location for loners but I'm not seeing that in game. Just the cordon rookie village

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SineDeviance Author
SineDeviance - - 33 comments

Southern Checkpoint is the military base at the southern tip of Cordon. It's a starting location for Military STALKERs.

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Guest
Guest - - 689,896 comments

I see the locations for UNISG haven't been modified.

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SineDeviance Author
SineDeviance - - 33 comments

The UNISG start is heavily scripted. It plays more like a squad-based shooter as you move from op to op with your squad. I don't know if starting somewhere else would break this, so I decided not to add any additional locations for UNISG.

UNISG is the one faction where the default start makes perfect sense - you are hostile to absolutely everyone, you cannot trade or repair with anyone except your UNISG squadmates, and you really need the mobile trade/repair services your squad provides to gain any real traction.

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Guest
Guest - - 689,896 comments

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ScarabParamit
ScarabParamit - - 46 comments

SIN?
UNISG?
Are those from mods outside of Anomaly? I have't seen those.

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Guest
Guest - - 689,896 comments

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GabeCPB0
GabeCPB0 - - 354 comments

This is very nice, thanks for sharing your work! I'll be trying it asap!

Oh, and a note: I might be wrong, but your mod isn't appearing from the search bar of by the pages, naturally, when someone is searching for mods normally. Instead, I've found your mod by a link in another mod, that I don't remember right now.

Cheers, mate!

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Guest
Guest - - 689,896 comments

is this compatible with addons that change loadouts for new games? Like Better Starting Loadouts?

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