Description

Install: Put file in gamedata/configs/creatures AI can see further and notices you earlier. Sneaking still possible to a certain point, when close only when enemies are looking in another direction. Example: When sprinting to duty blockpost in Rostok coming from garbage as bandit, Duty only starts shooting once I am past the truck next to their barricade, essentially 5 meters from their face. With these settings, they start shooting as soon as I cross the bridge. A good balance is being able to sneak reasonably close to enemies, but not so close that it feels stupid, and still being able to go around camps/move across map without being shot at from ridiculous distances. I tried those settings by moving towards various enemies and see when they react. Some of them are close to Misery 2.2 levels. You can easily change the settings and experiment, just search the file for "visibility".

Preview
Enhanced AI visibility range
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PossuM Author
PossuM - - 322 comments

The Anomaly 1.05 update enhanced AI visibility settings, so this addon is less "needed" since the enemy does not seem completely blind anymore. However, these setting are still making AI detect you earlier and react sooner, leading to better fire fights, so I´ll keep the file up and continue to play with these settings.

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jambatan23
jambatan23 - - 48 comments

Interesting, will try it sometime.

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moisesjns
moisesjns - - 201 comments

even though you say the AI was updated. Thanks for making this mod for us, And i ranked it as high, because it is a great change you did.

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reter
reter - - 615 comments

this was the first addon for Anomaly, it's like the first video on youtube

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MoR24
MoR24 - - 62 comments

here to pay some respec

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FunkBuddha1
FunkBuddha1 - - 58 comments

ples make comp for 1.5.1 k thx

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abinco987
abinco987 - - 26 comments

respecc for first addon

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uanonse
uanonse - - 10 comments

respect for first addon

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gar2
gar2 - - 45 comments

respect

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JackTheReaperr
JackTheReaperr - - 27 comments

Respect bro

I feel like I'm in a museum right now. Spine chillin' stuff

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ChaoticSaint
ChaoticSaint - - 136 comments

i really wish the ai view distance was more determined by the weapon they were using or engagement distance, sniper rifles just feel to powerful

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ChaoticSaint
ChaoticSaint - - 136 comments

unfortunately this mod is incompatible with death animations mod

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