The lands east of the Anduin, belonging to South Ithilien, were guarded by the city on Emyn Arnen, home of the greatest stewards of Gondor during the early Third Age. The mounts guard the east shore of the southern Anduin. The Bridge of the Erui guards the west shore. Controlling those forts can provide a good advantage over the enemy - Updated to Edain 4.2.1
This map was originally made formerly for BFME 2, and later for ROTWK by Azrapse. I found it on internet, and I liked it so much, becoming one of my favourites map due to the special feature of controlling strategic places. Of course, in the 3.81 version, this was not implemented at its best, but with the 4.0 game mechanics, it's all another story!
Now let's go down into the details!
FEATURES:
- The map is a 8 player, each with a Camp. It can be played 4 North vs 4 South, 4 West vs 4 East, 2v2v2v2, or even 1v1v1v1, each one on his side
- The northern quadrants are smaller than the southern ones. To compensate that, they have one more settlement and in general they're closer to the main camps
- There are three total outposts in the map. One of them, if owned by a player, will grant the access to the Bridge of the Erui in the West shore. Here the player has a wall, a gate, two Battle Towers with Fire Arrows, a Well, two Statues and a BFME2 Outpost. This bridge is also the only way to go to the northwestern area to the southwestern one, and vice versa
- Conquering the settlement and building respectively the Gondor Beacon, the Cirith Ungol Barracks, the Rohan Gathering Bell, the Dunland Clan Hut, the Dwarven Mineshaft and the Beorninger Hut will grant the access to the Emyn Arnen. The city is protected by a BFME2 Men Gate in the northern exit, and by a BFME2 Men Wall, with Towers and Trebuchets, on the southern exit
- You have approximately 3 minutes to conquer those places before effectively owning them. You can also steal them from other players later, but it will be much more hard
- There are approximately 4-5 waves of Corsairs of Umbar spawning regurarly. They have two Battle Ships, a Bombard Ship and a Transport Ship. The former three ships can attack any of the four quadrants. The Transport Ship, if reaches the shores, will make six batallions of Corsairs of Umbar land. They will attack just the southern quadrants
HOW TO INSTALL:
- Extract the folder inside the .zip file here: "C:\Users\(Your Name)\AppData\Roaming\My Lord of the Rings - Rise of the Witch-king Files\Maps"
Play it ;)
(P.S. If you can't find the folder, it's because it's hidden. In that case, go to the start menu, and in the search bar type %appdata%. It should be the first result)
Speaking from experience: a truly amazing map!
Wait till we get the map pack ready ;)
Can dwarves take emyn arnen?
Now they can ;)
How to correctly install this map?
I am using Edain mod v4.1 .
Read the description
Sorry, i am just a noobie. :P
Hello, I need help. "Edain v4.2" I do it for, the map does not begin to PC gaming. My camp is established, but the PC is not set up camp. Therefore PC defeated in a few seconds.
Map is updated. Check again^^
Does the map work in single player ?
If you mean against the AI, yes, it works. Whether they can conquer the Emyn Arnen or not that depends on what building the AI builds in there
This map looks brilliant. Just downloaded but wanted to know if it still works for the latest Edain?
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Hi, Awesome map!! just a question, it is still working in 4.4.1? because i conquer both of theposts, build a outpost and a Gondor Beacon before the time, and i still could get the gate, thankyou for your time!