Description

Adds camera animations to many player movements to convey inertia more properly and rid the feeling of a floating camera. Works on RC18/19/21 ONLY.

Preview
Eden's Modern Camera Animations [RC18/19/21] (1.1)
Post comment Comments  (0 - 50 of 81)
Foxhed
Foxhed - - 256 comments

This is so cool! thank you for the addon

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Eden_152 Author
Eden_152 - - 96 comments

You're welcome, thanks for the appreciation!

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artifax
artifax - - 302 comments

Nice work!

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Eden_152 Author
Eden_152 - - 96 comments

Thanks, hope you enjoy!

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NK143
NK143 - - 12 comments

Haven't played stalker for weeks. This is exactly what I needed, thanks man!

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Eden_152 Author
Eden_152 - - 96 comments

Hope you enjoy your journey back into the Zone then

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kirillmokin111
kirillmokin111 - - 30 comments

9.9 / 10
The camera movement is too sharp, if you can, make it smoother.
Also, when leaning to the side, aiming gets lost, this is critical if you are playing with 1 life

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Eden_152 Author
Eden_152 - - 96 comments

If you're referring to the jumping animations, it's not my animations it's just the jumping being fucky. Also the point of the leaning was originally to do that, I wanted you to not have such an easy smooth time leaning around a corner. I would have done a bit more if I could figure out something else

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andrejchudoba
andrejchudoba - - 266 comments

looks awesome! only the jump/land animation feels kind of too sharp maybe. but great job still :)

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Eden_152 Author
Eden_152 - - 96 comments

Yeah that's just the game, not my animation. I'm unsure how to fix it, it just snaps my animation to certain points

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Guest
Guest - - 689,982 comments

Great job! I write through a translator.

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Eden_152 Author
Eden_152 - - 96 comments

Thank you very much

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whereismy
whereismy - - 238 comments

I like it all except jump and walk anims these two too shaky.
Nice job

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MoreLove1
MoreLove1 - - 126 comments

The camera twitches when walking, can it be removed somehow?
the Human eye does not work like this, when running, okay, when walking-no

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MoreLove1
MoreLove1 - - 126 comments

Well, I removed the step animation function from the bottom of the script, it helped, I just don't know if it's possible to make different functions for step and run in the script

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Eden_152 Author
Eden_152 - - 96 comments

Might be a way, hadn't coded it in yet tho. In RC18 there's also a check for IsMoveState("mcSprint") or something like that so you might have to set up the logic that way if you're intending on making it only work when sprinting.

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MoreLove1
MoreLove1 - - 126 comments

When I try to change the step function for this to run or add a new one with mc Sprint, everything just stops working, I don't know what to do

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Eden_152 Author
Eden_152 - - 96 comments

It's a little fucky with the script callbacks and such, try asking in the Anomaly Discord about it. Pretty common for other things to stop working because of the way you organize those callback.

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ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments

Thanks for this, any way to disable the effect with jumping?

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Eden_152 Author
Eden_152 - - 96 comments

In the script file you can comment out the section with mcJump or mcLanding in it

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xintothefallx
xintothefallx - - 241 comments

top tier addon, good job dude

and what is your fov or what do you adjust for that view?

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Eden_152 Author
Eden_152 - - 96 comments

My fov is 110, my hud fov is 1.0 but with Cement's viewmodel changes

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Foxhed
Foxhed - - 256 comments

TF2 players be like

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Eden_152 Author
Eden_152 - - 96 comments

Never actually played TF2 lmao, I just like it high for some reason. The distortion only really bothers me at 130 horizontal or higher

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Hrenovor
Hrenovor - - 11 comments

Немного камера как буд-то залипает при прыжках, а так хорошо смотрится.

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Eden_152 Author
Eden_152 - - 96 comments

Yeah the game's jumping and landing is ******, so the script that detects it causes the smooth animation to snap into places rather than play smoothly.

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Guest
Guest - - 689,982 comments

Does this mod have player and weapon weight inertia?

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Eden_152 Author
Eden_152 - - 96 comments

No, these are just camera animations. I meant I made them to try to imitate the inertia and weight of your character with certain movements, it's just about conveyence. And the animations are only for the listed movements in the description.

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Foxhed
Foxhed - - 256 comments

I've been playing with this for a week now and i can safely say: it makes me sick, like 'i about to trow up' sick. I don't know why but it does that to me :(

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Eden_152 Author
Eden_152 - - 96 comments

Like the footstep animation? you can comment it out in the script file if you don't like it

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Foxhed
Foxhed - - 256 comments

alright so, i didn't too much of a difference in the walking, but what makes me feel mostly sick is: the jumping, the leaning and the crouching in that order

edit: honestly i was trying to pay attention to the walking bc i really didn't notice a difference

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Eden_152 Author
Eden_152 - - 96 comments

Yeah I'm trying to fix the jumping and landing because the game cuts my animation off and snaps to neutral, but I'm not sure about the others I can't see how they would cause such an issue for their tameness.

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Foxhed
Foxhed - - 256 comments

also, is it possible to make Tarkov's running animation? like how the weapon is lowered very far down (praticaly no showing the weapon)

edit: also gonna test out this new update you did. still very nice addon tho

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Eden_152 Author
Eden_152 - - 96 comments

That's entirely up to the weapon running animation for every weapon, so to change that I'd have to modify the animations on the weapon and arm rigs for every weapon, which isn't feasible especially for my lack of experience and the fact that new weapon packs are on the horizon

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sentinel_deco
sentinel_deco - - 171 comments

I don't see any problem with your said cutting animation. I do like this mod and won't miss it anymore... Well the older version. The new 1.1, I haven't tested yet. Hope it is better, but let me see...

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Eden_152 Author
Eden_152 - - 96 comments

I'm about to update it to fix the jumping and landing animation as well so it is smooth. Edit: Updated, the jumping and landing should be much smoother.

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whereismy
whereismy - - 238 comments

New update is much better.
Can I set this walk animation fir the sprint only?

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Eden_152 Author
Eden_152 - - 96 comments

That would require some extra coding. It uses the callback actor_on_footstep, so you'd have to include some extra parameters to maybe check if IsMoveState('mcSprint') or something is true to then make it only work on sprinting.

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TheRenegadist
TheRenegadist - - 2,087 comments

I like this but the leaning feeling segmented I'm not a fan of, the leaning should be just as smooth as it is in the retail game, in other words, your back can bend smoothly so the animation should reflect that as well. You could just keep the leaning settings/animations the same.

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Eden_152 Author
Eden_152 - - 96 comments

You can comment out that code or delete it if you don't want it. The function actor_on_update with IsMoveState('mcLookout'). There's a few of them, RLookout, LLookout, and both repeated to replay the animation when coming back from lean. All in the .script file you downloaded

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TheRenegadist
TheRenegadist - - 2,087 comments

Just took a look, it would be cool if you could split the walking and running sets in the script if possible since the walking is way too sharp and shaky for simple foosteps but I do like the running shake.

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Foxhed
Foxhed - - 256 comments

Much better now.

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OG_Grinskin91
OG_Grinskin91 - - 116 comments

hey dude, love the addon, just a bit of feedback, the main jog bob, seems too jolty, to match the other more flowing animations, It would feel a little better as a more wavy/flowy than jolty, also when crouching/sneaking, also seems very jolty considering you're slowly sneaking, and maybe the jumping landing could be with being a pinch smoother. as a whole its pretty much there, it just feels like it all needs smoothing out a louch :)

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Jacklystic
Jacklystic - - 21 comments

Loved your addon! But, could you tell me which mods or FOV you're using in those examples? Loved them a lot.

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Eden_152 Author
Eden_152 - - 96 comments

I'm using an fov of 110 and hud_fov of 1.0 with Cement's weapon viewmodel addon

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Jacklystic
Jacklystic - - 21 comments

Thanks friend, going to use it now.

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Guest
Guest - - 689,982 comments

this has continued to crash my game.

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Eden_152 Author
Eden_152 - - 96 comments

It shouldn't. Are you using RC18/19? Because it's not for U4H8. Also how are you installing it or what other mods are you using, and what does your log file say when it crashes?

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Guest
Guest - - 689,982 comments

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Guest
Guest - - 689,982 comments

okay i solved the problem, it seems im missing brain cells.

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Eden_152 Author
Eden_152 - - 96 comments

what was the issue?

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