Replaces all weapons with alternate versions, that are slightly more oldschool and some more futuristic (except for Rocket Launcher, Plasma Rifle and BFG). And adds 3 alternate weapons, Hammer, Revolver and Super Rifle.
- The sawed-off shotgun is back,
- The chaingun is available.
- The SLEDGEHAMMER was added ( crush some skulls with primary fire, alt fire removes the shoulders off anything lesser than a pinky demon. it shares the melee slot,
in future updates I will make chainsaw and hammer have a 50/50 spawn rate )
- adjusted revolvers reload speed to look less retarded.
- Fixed revolvers alternate fire ricochet shot, have fun!
- pistol reload frames could do with a few extra
- need to Fix Pistol Ammo counter < Help would be gladly appreciated
- cant kick or taunt while holding the sledgehammer and when you switch weapons the taunt plays < Help would be gladly appreciated
- fix SledgeHammer new sounds, I cant seem to get the sledge hammer to play my sounds ill have to fix that.
This comes with a altered Doomguys Visor
UPDATED TO DO LIST:
- lever action
- satchel charge < Help would be gladly appreciated
- Plasma Rifle - the post
- Rocket Launcher
- Machete and Knife
- Mancubus Cannon
- Revenant launchers
- New Taunt
- Rail Gun
- nade launcher
- bfg 9k
- hud - radar, nightvision, Flashing with warning sound for low health, change ammo bar to numeric value < Help would be gladly appreciated, need a bit of help porting over the one from RSL's 'the amazon', I no nothing of ACS
- Sounds < Help would be gladly appreciated